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Yes, totally agree with you. Just got to Ultimate League then the update came. Now it's so hard to predict your opponent's move. I also just got a lot of the previous super rare cards and now they are totally a waste against the galactic class.
I would like to suggest that the "environment" trick should only last for 3 turns, otherwise the healing -- that is cactus environment for the smarty class; is forever (or until the opponent changes the environment). Also the environment that protects the one in it, how do you destroy it sooner? The "environment trick" should act like the portal in PVZ 1 and 2 that doesn't last.
The galactic class should have been released in increments so you would appreciate the transition. Should have been introduced like the Event Cards.
Totally confusing.
@heinzd00fenshmir wrote:Yes, totally agree with you. Just got to Ultimate League then the update came. Now it's so hard to predict your opponent's move. I also just got a lot of the previous super rare cards and now they are totally a waste against the galactic class.
I would like to suggest that the "environment" trick should only last for 3 turns, otherwise the healing -- that is cactus environment for the smarty class; is forever (or until the opponent changes the environment). Also the environment that protects the one in it, how do you destroy it sooner? The "environment trick" should act like the portal in PVZ 1 and 2 that doesn't last.
The galactic class should have been released in increments so you would appreciate the transition. Should have been introduced like the Event Cards.
Totally confusing.
you will get used of it. be patient
- 9 years ago
i LOVE the update, and I specifically love not being able to predict combo's and learning new ones in Ranked
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