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EA_Blueberry
Icon for Community Manager rankCommunity Manager
6 years ago

Fill Up On Patch Notes & Good Fighting!

Get ready to fight fare, everyone, because Food Fight Festival is coming! Starting November 1, jump into the Food Fight Prize Map when you visit Wing-Ding’s tent near the Multiplayer Portal. Use Prize Bulbs (you can earn them through Daily and Character Challenges, or for every 15,000 XP earned) to score scrumptious items like emojis, gestures, costumes, and more. Reach the half-way point to earn an ice-cream-cone-believable mid-Festival reward: Super Rare Sprinkle Scientist. Then, play to reach the end of the map for the cat costume of your dreams, Legendary Kitty Cap! You’ll have until December 1 to reach the end. 

Giddy Park is decked out with far-flung food around every corner, too. Watch out for trotting turkeys, splattered sauces, burgeoning burger balloons, and more. We’ve also made some updates based your feedback in the game so far. Keep reading for the patch notes on what has changed. 

Patch Notes

General

  • Updated Matchmaking to prevent groups from splitting during auto-balancing
  • Enabled guest accounts to play in split-screen mode with regular accounts
  • Battle Arena:
    • Downed portraits: Replaced skulls with character portrait downed state to better communicate team composition
    • NIS gesturing: Players may now gesture during the intro NIS
    • Increased earn rates
  • Added Weekly Challenge progress info next to weekly event tiles
  • End-of-Round Podium Updates:
    • Better communication for boasts
    • Improved podium layout
  • Added physical station in Giddy Park to view your Challenges
  • Improved friend zones at spawn points in Team Vanquish Mode Maps
  • Tuned and improved Challenges to make them more balanced to achieve
  • Scavenger Hunt! Do you like Pies?
  • Added K/D ratio to Cool Stats screen
  • Town Center Turf Takeover – Adjusted the mini game so it’s more fair for attackers (Pause Timer when zombies are controlling points)
  • Improved line of sight Crosshair to be accurate at a distance

Major Bug Fixes

  • Fixed split-screen issue where second player encounters a black screen and can’t join
  • Updated Battle Arena issue where players got stuck on a black screen during round one
  • Fixed the ultra combo perk after the player is revived by an ally

Character Balancing

General

  • Added support for weapons that have homing to hit quest-related world objects (i.e. Boogie Traps, Walnut Blockade, etc.)
  • Adjusted sniper aim sensitivity tuned for PC
  • Improved audio for landing critical hits
  • Sensitivity Option can now be set to nearest hundredths

Taking Damage & Mobility

  • Updated logic so, instead of waiting for the next jump, there is an extended period where all jumps are reduced in height
  • Sprint speed is now reduced after taking damage
  • In-air movement speed has been reduced after taking damage, which now impacts characters who are goatified

Explosion Shockwave

  • Updated travel time of shockwave damage to better match VFX explosion growth, which affects:
    • Acorn Sap Trap
    • Oak Super Sap Trap
    • Peashooter Pea Cannon
    • 80s Action Hero Bow Blaster fully charged shot

XP Event Assist as Vanquish

  • Reduced damage requirement from 9/10 of victim’s health to 2/3 of victim’s health

Chomper

  • Grody Goop:
    • Ability icon now shows active state while gas is active
  • Spikeweed:
    • Additional check to guarantee victim is within proper range before being trapped

Night Cap

  • Upgraded Fleet Footed:
    • Fixed an issue with not being able to jump

Snapdragon

  • Flame Blower:
    • Improved projectile size and trajectory
  • Flare Ball:
    • Increased number of shots before overheating
  • Swoop Slam:
    • Updated ability camera to be easier to aim

Cactus

  • Upgraded Alacrity:
    • Equip cost reduced from 3 to 2
    • Duration reduced
  • Upgraded Sustenance:
    • Fixed an issue with not checking that Garlic drone was alive to apply upgrade
  • Upgraded Spud Spotting:
    • Fixed an issue with spotting not being removed properly

Citron

  • Peel Shield:
    • Increased base ammo gain rate
    • Movement speed increased
    • Sprint now cancels shield
  • Juice Cannon:
    • Does additional damage at close range
  • Spin Dash:
    • No longer stops sprint

Rose

  • Magic Thistles:
    • Improved Homing target acquisition and flight
    • Increased projectile range
  • Arcane Enigma:
    • Activating Arcane Enigma now reloads Magic Thistles
    • XP earned from Arcane Enigma has been increased
  • Jinx:
    • Duration and AOE have been increased

Soldier

  • Super Stink Cloud:
    • Adjusted spawn location and trajectory to be better aligned with center screen

Imp

  • Robo Call:
    • Initial refresh reduced to 60 seconds
    • Subsequent refresh reduced to 90 seconds

Super Brainz

  • Ultra Flying Fist:
    • Damage and range reduced
  • Heroic Fists:
    • Updated with faster speed and increased range

Scientist

  • Upgrade Dolphin Blasting:
    • Fire rate multiplier now functions as intended

Engineer

  • Bullhorn Swarm:
    • Reduced stun duration

(Source)

16 Replies

  • @BabciaRosie It's strange - a lot of my friends are saying the same as @CJackson5083 in that Rose feels so much better, but to me it hasn't felt any different at all, other than the goats being slower & odd times today, it's felt as you've described. I haven't had noticeable lag, nor high ping. I'm Xbox too, but so are my friends! Weird!
  • BabciaRosie's avatar
    BabciaRosie
    6 years ago

    Thanks for replies...Oddly Rose seems to feel better for me today in Giddy Park. I’ve yet to try her again in Mount Steep battle so I’ll head over there as Rose soon. 

  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    6 years ago

    Rose definitely feels better than she did, I'm not encountering my shots just doing nothing against enemies that I'm obviously hitting. I even got vanquished by 2 of them in TT this weekend! 

  • YayHorseys's avatar
    YayHorseys
    6 years ago
    @ToastedSarnie And it is still fun! I maxed out in GW1 and still play it to this day...I can't say that about any other game I've had for that long. There is just something so perfect with it. I just wish they had fixed it so people couldn't respawn to avoid death! But that game is just so great.
  • @YayHorseys Yep! Spent 2 hilarious hours last night engaging with an electrician, a super commando & a hockey star who all took a dislike to my fire flower for some reason last night!!
    Do you know, there are still LOADS of people playing it on the Xbox 360? We kept it & hooked it up when we had a couple of problems with the One a while back. I was amazed when I found full lobbies!
    I really hope regular patches & updates will improve BFN more & more. I may not love it as much as the others atm, but I want it to do well. I'll always play GW & GW2 while I can find games, but it would be great if one day we felt the same way in BFN & could look back with a laugh & a groan at these early days . . . 🤞

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