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For me, barring the ridiculous high camping spots and plants spawn camping the zombie spawn on the first point of this map, Cactus Canyon is one of my favorite maps and the look and atmosphere are excellent. On a related note, there was some player in BfN that somehow got his pirate up so high on the first point of Goopy Gully that it was hard to even see him sniping up there. I tried getting up there in a solo match and he has to use some exploit to do it as I can't even get a drone anywhere near that high, much less a character. I did goatify him as a Rose and kept my eye on him so he couldn't snipe at will from that spot, but it was super annoying.
I enjoy this one a quite a bit as I love the idea of a giant exploding golf ball, although it is indeed showing why so many hate the carts in BfN, although here there's many flanking spots and Peashooters and Foot Soldiers both need to try to take the roof of the building where the ball starts. It reminds a bit of pushing the Boot in the finale of Seeds of Time until it gets to the castle door, which I also like, even with how hard it can be to finish as zombies since it's easy to camp it as plants. It appears I enjoy it more than you do @stukapooka , but I do agree that cart pushing can get very campy, it just never seems as bad here as it is in the cart portions of the BfN TT maps.
This one shines at night for me. I generally prefer the maps at night anyway, it adds some great atmosphere, but here it really makes it pop.
I do like the idea of a giant golf ball bomb on a golf course and its that kind of ridiculousness that makes gw fun without trying too hard to be funny.
First point is entirely plant sided with how much high ground and cover they get. If you don't have skilled soldiers to counter you are going to lose.
It's definetly better than the bfn carts which never give you a reason to not push them or give you high ground to take like both seeds of time and cactus canyon do respectively with their arenas. Alongside how the bfn maps can swap from payload to g&g on certain points of the map. I almost forgot the absolutely awful looking frameratebof carts moving in bfn, both the golf bomb cart and bootering ram looked way smoother when moving.
My main gripe really comes from just being sombrero bean bombed one too many times.
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