@stukapooka yeah, Giddy Park just doesn't work as well as the Backyard. I'm glad they kept the idea, but the execution of it in BfN just doesn't work as well. I put mine private with AI pretty early on as there was so much spawn camping in the public versions. The lack of bosses or AI variety (just Wildflowers and TV Heads which I already dislike), the complete separation of the 2 bases and the park section, and the events being unexciting (no reason to earn coins anymore so riding a ride for them is pointless), mean it's just not that good and could have been so much more. Also, I enjoy the plant piano and the dance hall of obedience but the plants got the shaft here as far as rewards.
They should have at least varied up the AI spawn locations and types in the free roam regions. You do get a little variety but not much, and they feel less organic than the battles in the backyard.
I quite enjoyed the Major Problem boss fight as you deal with the setting heavily as the cheese rises. A nice change on the boss formula. I remember Zero was asking for the Minor Problems to become a player class.
I don't mind Blight Cap being a giant Nightcap much, the fight was solid and involved. Wouldn't mind her being a much different fungal being of course.
For stories, they are all short and limited, but I genuinely loled at most of the dummy quests. I hope we see Washy again too!