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- @lu300zxlu I'm afraid there isn't at the moment - it's something a lot of us have said we'd like
@lu300zxlu You cannot. In BFN, the difficulty changes you.
They mentioned in their streams that there will OPs Phase 3. Hopefully, we’d get something more challenging out of it. (In case you didn’t know, we’re in phase 2 of OPs and the current iteration is patched once and improved upon compared to the initial release.)I did not play Ops often but enjoyed setting up as open and playing solo until someone joined or even no one joined at all. It was fun either way. I have played to Ops in BFN 4 times. It is no where near as good as the previous shooter. This game feels so incomplete it is not even funny. I really hope they make changes to better suit the needs of all players.
@GammaX6Did they mention any specifics? Glad there will be a phase 3, but i certainly hope there will be 10 waves coming with that. And the possibility to choose difficulty, and 3 places to defend per map. Enchanted defend points now and then would be great too. And then difficulty settings ofcourse.. I hope they will add everything i said, but im sorta sceptical. Also, would love the slots per 5th wave to have gems/coin bags or some new stuff
- JooPvZ6 years agoRising Scout
this is exactly my concern. I didn't see on any part a way to change or create my own Garden Ops lobby. Still no news? Is SO BORING to play in the default difficulty comparing to Garden Warfare 1 that was extremely difficult and fun in hardest.
In GW2 I would go to Ops when I wanted a cooperative experience with a challenge so I really miss the ability to choose increased difficulty on Ops and I'm disappointed that they've halved the format from a 10 wave fight with 2 Special waves and 2 Boss Fights to just 5 waves, 1 Special and 1 Boss fight.
While I do like the fact that up to 4 Bosses can be spawned, at the current default difficulty level and the staggered spawn rate there's no challenge for veteran players. In GW2 a Super Boss wave with 3 Bosses was something you'd have to bring your A-Game to handle, especially if it were Yetis or Super Beans. As it stands now in BfN I haven't once been given pause by the Boss wave or some close to being vanquished, whether it was 4 separate Bosses or one Elite Boss.
I look forward to the Ops system being improved to provide more challenge.
- @realitysquared Same here. And though the elite boss waves are fun, it doesn't do justice to the difficulty of the good old Boss Hunt (says she, cursing her usual squad for not being around atm to tackle Spooky Squash in GW2!!!). Would love to see that introduced as a mode / event in its own right.
- Iron_Guard86 years agoLegend
I've been enjoying the Ops but I also agree they could use some work. I especially want to see difficulty settings just like in GW 1 and 2. They've definitely improved since they were first added in but I look forward to more changes as well.
- @ToastedSarnie "Spooky Squash" and "King's Day Out" were so satisfyingly challenging, providing of course that you had a competent team otherwise it was an exercise in frustration.
I sincerely hope that we see something with that level of challenge introduced to Battle for Neighborville at some point in the future.
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