Forum Discussion
Yep.
Balance is important for games to be fun, because when you lose, it should be because the other player/team is simply better, not because a class is broken or too powerful.
Fun > Winning
Winning = Fun
Losing < Fun
Losing can only be fun when games are too close for comfort, and everyone had a really great time. Not when it's a landslide, or when classes are broken. People seem to have the idea that I want two identicle sides, well I have news for you...I don't.
You can't just give one side a class that has Blink and a Shotgun, and gave that same side a Mech that has TWICE the health of any other unit with extra abilities, on top of that same side having way more offensive orientated abilities.
That creates imbalance, to even the most stupid of people...
If you can't see this, then you're choosing to simply ignore this fact. They created this imbalance in the first game and it was evident, to anyone that knows anything about imbalance. They couldn't create lanced characters for game modes where one team has turrets and spawns in the same place, that's not fair? They can however adjust classes, game modes and maps to favour one team over another and well, they haven't done this properly.