Giddy Park - Pirate / Cactus drones entering starting areas
There is currently an issue that I would call a pretty major bug due to how heavily it is abused. In Giddy Park, the pirate and cactus drones (parrot and onion / garlic / whatever it is) are able to fly up over the walls and actually descend into the starting areas to farm kills. They will follow the path of incoming players and launch every attack they have at their point of landing, instantly killing players as they attempt to get into the zone; and with the doorway camping that occurs, there are very few places that are safe to land in without being killed by those sitting outside the doors. That makes the "spawn-killing" by pirates and cactus even easier as they know where players are trying to land to avoid the spam of spawn killing garbage coming through the doorway.
This makes the area completely unplayable unless you happen to be on the team that has the other side pinned down in their starting area.
Please fix this. A simple character blocking volume that extends vertically to a point higher than the drones can fly; but still allows members of the home team to pass through would completely eliminate this drone spawn camping that eliminates all fun from this area.