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My main issue with the game is the unrelenting chaos that still remains. I feel this might have a bit to do with map design, there are multiple bottlenecks throughout all maps. In saying this, there were the same kind of bottlenecks in GW1, but that was nowhere near as hectic.I feel that this has to do with the player count that you have allowed.
Every spawn seems like a race to unload all of your abilities before you die. Streaks are much lower than GW1, and if that's what you were going for then sweet, but please look into lowering the player count to 20 or back to 16! PLEASE!
Game seems pretty balanced now, I'm a lot happier playing imp, the extra 25 health really makes a difference. And I'm no longer afraid to go 1 v 1 against the Rose.
Don't get me wrong, I still die a lot while playing imp but I'm not consistently getting wrecked by homing thistles. Well Done!
- Anonymous9 years ago
zombies are to good. plants make sucky sucky!!!
- Anonymous9 years ago
@The_Darkseif wrote:zombies are to good. plants make sucky sucky!!!
Yepp, indeed.
- Anonymous9 years ago
Plants are not that bad, i think the imp health boost is not what maked him Op, but the Rose nerf.
Superbrainz and Imp werent a problem when Rose was good because she countered both of them.
The game seems much more balanced, Imp are not that Op, besides the Cone one they are all hard to use (kinda)
I think the only one who is too much strong is the Electro Brainz. I even don know how procs is thunder, seems just to silly i cant even realize.
Did he procs thunder for each tick on the primary target?? Seems too much unfair, you even dont have time to realize what is hitting you overall if you are very squishy.
Besides him all others are manageable.
- Anonymous9 years ago1. popcap/EA- every balancing have a problem.- popcap's balancing ability is very poor (compare to Call of Duty series)- I will never buy PnZ GW3! (GW1 is bad. GW2 beta is very good. GW2 is not good)- every character need more TTK or DPS.(like a GW2 beta)2. Plants team is weak.(specially turk takeover + herbal assault offense)- cactus's drone is weaker than pirate's parrot. (parrot is small, agile, more health, and powerful airstrike)- sunflower need more fire rate and zoom.- pirate has shotgun+long range gun, but cactus only has long range gun.- pirate >(stronger than) cactus- scientist (healer + death machine) > sunflower (healer + supporter)- super brains (short + long range attack) > chomper(only short range attack)3. zen cactus- zen cactus hard to kill imp.- cactus's drone is weaker than pirate's parrot.- pirate sharbite has shotgun+sniper gun, but zen cactus only has sniper gun.4. imp (updated previous post)- balance is not good.- imp mech is dominate the game!- zen cactus hard to kill imp. (zen cactus need more damage or splash damage and drone's damage.)- imp's health should be 60!
- Anonymous9 years ago
Imp is a little strong. Electobrains is too strong.
Much better balance after the rose debacle.
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