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Yep, the Imp sounds mostly useless now. He was very strong in the beta but he kind of had to be, he was incredibly easy to kill. It feels like a bunch of uninformed players got killed by the legions of imps in the beta and just asked for nerfs instead of trying to figure out how to take them down. Honestly if you know what you're doing they went down super fast, minimal nerfs were needed.
Refreshing to hear that others feel the same way I do. Honestly I anticipated a lot of backlash for questioning the Imp's nerfs lol.
Impkata maybe could have used a slight nerf, but I felt that's what kind of gave the Imp a sort of glass cannon feel. When you take away a glass cannon's best weapon, well, what are you left with?
They even went as far as to nerf his primary weapon ammo?? Now when I catch someone with the gravity grenade, it sounds like I can empty a full clip on someone and still not kill them, not even the lowest HP characters. Heck, I'm wondering if that'd even do 50 percent damage to a Citron. Yeah, the more I think about it, the more I realize they went too far with Imp nerfs.
I hate to harp on this one thing, because most of the other adjustments are really good IMO. It just kind of bothers me a bit that they listened to the wrong people on this, just because they were so vocal. Reminds me of a recent situation with Street Fighter V, but I won't get started on that topic, because I could rant for several paragraphs about that topic lol.
- 10 years ago
why are you all complaining about impkata ability it dosen't take any skill to press 1 button and have 100% accuracy. Impkata has a damage reduction for some reason so its hard to kill the imp when they use impkata. and the gravity stop all abilities being used which dosen't make any sense. The imp already has a strong primary weapon but no one knows how to aim (if you play PVZGW 1 alot you know what I mean) how is reducing the clip of the imp nerfing if you already have too much bullets and have the ability to double jump and move so fast. It is hard to kill the imp when all they do is throw the gravity and just use impkata and go below you because you can't aim that low so it is not easy to kill imps. The imp can easily sneek in and is hard to aim at because of how small he is.
- xcrimsonlegendx10 years agoSeasoned Ace
@ShavedThronel0 wrote:
why are you all complaining about impkata ability it dosen't take any skill to press 1 button and have 100% accuracy. Impkata has a damage reduction for some reason so its hard to kill the imp when they use impkata. and the gravity stop all abilities being used which dosen't make any sense. The imp already has a strong primary weapon but no one knows how to aim (if you play PVZGW 1 alot you know what I mean) how is reducing the clip of the imp nerfing if you already have too much bullets and have the ability to double jump and move so fast. It is hard to kill the imp when all they do is throw the gravity and just use impkata and go below you because you can't aim that low so it is not easy to kill imps. The imp can easily sneek in and is hard to aim at because of how small he is.
I don't think anyone is specifically saying that any of the Imp's nerfs are to blame, its the overall nerfing of the entire character that is concerning. He had a glass cannon thing going on and now he's more of a glass pellet gun. Also if you are good, killing an Imp is incredibly easy especially if you have any splash damage on your character.
- 10 years ago
@xcrimsonlegendx wrote:
@ShavedThronel0 wrote:why are you all complaining about impkata ability it dosen't take any skill to press 1 button and have 100% accuracy. Impkata has a damage reduction for some reason so its hard to kill the imp when they use impkata. and the gravity stop all abilities being used which dosen't make any sense. The imp already has a strong primary weapon but no one knows how to aim (if you play PVZGW 1 alot you know what I mean) how is reducing the clip of the imp nerfing if you already have too much bullets and have the ability to double jump and move so fast. It is hard to kill the imp when all they do is throw the gravity and just use impkata and go below you because you can't aim that low so it is not easy to kill imps. The imp can easily sneek in and is hard to aim at because of how small he is.
I don't think anyone is specifically saying that any of the Imp's nerfs are to blame, its the overall nerfing of the entire character that is concerning. He had a glass cannon thing going on and now he's more of a glass pellet gun. Also if you are good, killing an Imp is incredibly easy especially if you have any splash damage on your character.
We still need balancing for some characters as some people just complain and don't know how to play. Like people say that the kernal corn is weaker than the solider because of the bad accuracy. But the abilities are better than the solider. Now they make the accuracy better so now the kernel corn is better than the solider. People are complaining about the pirate drone being on the pirate instead of the engineer. People also complain about how bomb ability for it is weaker than the cactus. The reason the ability was given to captain dead beard is that he is a scouting unit like the catus and the drone takes less damage because it has 20 lives instead of 5 which is annoying to destroy it. People seem to be complaining that the plants are over powered because they only play as a zombie and don't know how to use them. The only character that is overpowered in the zombie team is the imp and they nerf it. People just don't play PVZGW 1 to know what is overpowered or not. Random people play beta because its free and when the game comes out they will never buy it as most are just kids. PVZGW is a kid/teen game. Not all feed back is accurate as most people don't know how to play.
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