Anonymous
10 years agoIce Rose
Ice Rose is pretty useless now. I made the mistake of starting to upgrade her to Max before the patch and she was pretty bad then. Since the patch though, it takes a millennia to actually freeze someo...
I'll agree with the "cone of fire" scenario. But, there's still placement, who see's who first, if the warp ability is on cooldown and whatnot. There's a lot of factors that are really hard to quantify when you get into the entirety of the builds.
But, most aren't arguing that. Most who are attempting to argue points are saying, "x does less dmg than y! Fix it!" when in reality, their dmg is the same, or much much closer than they want to admit.
Honestly, for the Scientist vs Sunflower argument, I think Scientist's are better overall for solo Rambo'ing around the map, looking more for kills, while I firmly believe the Sunflower is the better healer (heal beam + flower). I feel, over all, a really good Sunflower means more to his team, and will help his team more than a really good Scientist.
@Rhendyr wrote:
Honestly, for the Scientist vs Sunflower argument, I think Scientist's are better overall for solo Rambo'ing around the map, looking more for kills, while I firmly believe the Sunflower is the better healer (heal beam + flower). I feel, over all, a really good Sunflower means more to his team, and will help his team more than a really good Scientist.
I'll agree that the sunflower is a better healer in a one teammate scenario and allows more mobility, but the scientists heal station is much better for healing multiple teammates at once. It can also be used to help fortify a spot.
Also, as a scientist I have no fear of going in against a plant being healed by a sunflower. In fact, I'll frequently hunt them down as scientist for two easy kills... warp in, fire 5 rounds, drop two stickies, warp out, heal.
I find that scientists overall abilities are much more useful, especially when you consider he can warp into an objective, clear it out, and provide group healing on the capture point as zombies capture. To me, that's more useful than just being a strong healer.
That all comes down to preference.
The reason I feel the Sunflower is a better team healer is because he has both the heal beam and the heal flower. It would be like the Scientist having a heal beam and his heal station. I've never been worried about diving in on anyone when they have a healer either, the healing is only effective when it turns into groups trading fire and ducking behind cover. That works better for some maps than others, and also is kind of group dependent. If you get a good group who sticks together, I feel the Sunflower will definitely shine, while a Scientist is, in my opinion better solo due to the increased mobility of the warp.
Still though, raw dmg, they are even. It comes down to other tangibles and intangibles on which is better overall, which has a lot to do with luck, player skill, player play style, map and team makeup.