@NicTheGOAT wrote:
If you can't aim, don't play as a character that shoots... Or a shooter at all...
First, people can play any game they like even if they can't aim. Second, there are people with varying degrees of accuracy. Some people do just fine with single shot weapons. Some need to be able to fire fully automatically so they have a higher chance of hitting their targets. It only makes sense that single fire shots should do more damage than fully auto weapons. So again, those who can aim better should be rewarded for their accuracy.
Onto wether or not the damage nerf is okay. If you nerf damage from 50 to 40 for a direct hit, that is one more hit you need on a Super Brainz to kill them while they are punching you directly in the face. That makes a huge difference in survivability in that case. If your EMPeach is on cool down, it is already a tough encounter. So I don't like the idea of a nerf for that reason. Also, if the damage nerf also applies to his long range damage, that will truly gimp the character since doing less than 25 damage at long range means it takes forever to kill a character. I know we don't have the details of a nerf yet, but still, like I said Citron rewards good, consistent aiming. I don't see why that is a problem in a game like this or any other shooter.