Forum Discussion
6 years ago
@spIash_damage
Youre failing to mention:
1. Solo oak is better than solo station as ive already mentioned. The fact that its better to run multiple oaks rather than a single oak with multiple acorns should tell you that oak by himself is too good. In comparison a full space station is godlike but a solo one is ez kill, just like how a multi-player class should be. Weak when solo, strong when together.
2. Mechs are apart of another class which shouldnt impede on the balance of other classes. If sunflower+Peashooter was a really strong synergy, for example, they wouldnt just nerf the sunflowers healing rate to fix it. That would make sunflower overall worse. Sure they could make specific changes to that pairing like not bein able to heal pea gatling but that doesnt effect her power level with anyone else. You cant just balance characters because of their potential with certain other characters. Otherwise without those certain characters they would be useless.
3. Mechs are an ability that can be used every 2 minutes for 20-30 seconds before going on cd again. While station and oak have no cd’s. So you cant compare oak/station to mech in the first place
4. Plants dont have a mech sure, but they also have classes that the zombies dont have. Zombies dont get a stealth hero for example 🤷🏼♂️
Only people complaining about oak nerfs are the oak exploiters exactly like the nightcap players.
Youre failing to mention:
1. Solo oak is better than solo station as ive already mentioned. The fact that its better to run multiple oaks rather than a single oak with multiple acorns should tell you that oak by himself is too good. In comparison a full space station is godlike but a solo one is ez kill, just like how a multi-player class should be. Weak when solo, strong when together.
2. Mechs are apart of another class which shouldnt impede on the balance of other classes. If sunflower+Peashooter was a really strong synergy, for example, they wouldnt just nerf the sunflowers healing rate to fix it. That would make sunflower overall worse. Sure they could make specific changes to that pairing like not bein able to heal pea gatling but that doesnt effect her power level with anyone else. You cant just balance characters because of their potential with certain other characters. Otherwise without those certain characters they would be useless.
3. Mechs are an ability that can be used every 2 minutes for 20-30 seconds before going on cd again. While station and oak have no cd’s. So you cant compare oak/station to mech in the first place
4. Plants dont have a mech sure, but they also have classes that the zombies dont have. Zombies dont get a stealth hero for example 🤷🏼♂️
Only people complaining about oak nerfs are the oak exploiters exactly like the nightcap players.
6 years ago
@RockScorpion384 I'd like to say even if lots disagreed, you put thoughtful, detailed answers into the your point of view. I think your point about the mech ability is a very good one! I think it's far too long for that individual character. I haven't mastered my imp yet so unsure how much the upgrades will help, but atm to me the combination of weaker imp abilities & long ability refresh for mech means he's not in a great place.
While I think perhaps Oak is too strong as an individual, I do think that overall zombies are again ending up with more characters than plants that have high health/high damage. And like ALL of you say, I wish they'd put the buffs in first - soldiers in the previous games were strong & if they're improved & on rooftops with clever players using them, the game dynamic will change drastically.
While I think perhaps Oak is too strong as an individual, I do think that overall zombies are again ending up with more characters than plants that have high health/high damage. And like ALL of you say, I wish they'd put the buffs in first - soldiers in the previous games were strong & if they're improved & on rooftops with clever players using them, the game dynamic will change drastically.
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