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If it's that much of a problem for you, there is a post on reddit of a work around.
It details how to disable hearing other people and disabling your own mic.
We shouldn't have to use third party software for push-to-talk functionality. The last game I'm aware of that had voice that was always on with no, bindable, push-to-talk key was "Lord of the Rings: The War in the North" and that game was also heavily criticized for it.
It would be cool if developers played the games on PC before they released them. I realized it was a problem in my first match when there was some kid screaming the whole time he was playing. Then, the next match when some mom was showing her adorable little children the "cute little cactus" while they were screaming in the background. In fact, I literally have not had a single game where there hasn't been some kind of background noise picked up that I've had to mute.
So much for teamwork.
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