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We have had characters with one-shot kill buttons for over 5yrs. Some characters work well with abilities like 250dps zpgs to counter pea gatlings or imp punts for chompers. Point being that it is rewarding for those who can get into a position to use them and those who can get into a position to counter the one-shot kills. Night Cap,(NC) has 75hp and has to get close to use fung fu. Think of it like fighting an imp. You always watch out for them and attack them before they can get close and gravity grenade you. NC does not need a nerf. EA should take another look at the spore mist and possibly compare it to the alien flower. With the two upgrades NC can hit 13dps at distance. Perhaps single shots, slower shot or even a drop off could be a good balance but even if nothing is changed we should be okay with this one.
The foot soldier's rocket is a projectile it takes skill at range and he stands still (or slowed) during the animation. NC can just run in pop the ability and kill 3 people, then poof hes gone. The only nerf the NC needs is that his fung fu has to be nerfed. She is so OP especially since the time to kill for most of the characters in this game is way to high for the mobility that these guys have.
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