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Mardomack's avatar
7 years ago

New Plant Class : Mushroom

Hello everyone ...

As you all know, mushrooms have a remarkable part in pvz series ... They were on duty every night, becoming main darkness guards when Mr Dave was dreaming sweet dreams. Well I guess they could appear more than just minions in gw ! But they didn't ... So , may I present you , Mushroom class !

(I wanted to put the picture here but I couldn't and idk what is wrong -_- So I attached the image)

Mushroom uses explosive fungus that detonate with her command. She can throw her fungi to enemies, but they don't damage them right now. Then she can detonate all of her active fungi to deal massive area damage.

Main weapon : Fungus Bombs

Mushroom throws explosive fungi (Maximum 10 fungi can be thrown before each detonate) and then activate them all to deal damage. Fungi can be destroyed by enemy fire. Has an ammo count of 20.

Ability 1 : Detonate

Use this ability to explode all of your thrown fungi. Does not have a reload.

Ability 2 : Spore-shroom

Throw a giant fungus that explodes on contact with any enemy of surface, leaving a cloud of spore that damages enemies that step in.

Ability 3 : Escape Root

Plant an escape root . Activating this ability while an escape root is planted, causes you to go underground and come out from where you planted the root. If you don't use the root for 15 seconds after planting , it will disappear. Escape root can be destroyed by enemy fire.

Variants

Spread-shroom : Spread-shroom acts like normal mushroom, but every time that she vanquishes an enemy, a mushroom minion spawns in the place where enemy is died. Killing an enemy with Spore-shroom causes a toxic mushroom minion to spawn.

Toadstool : Acts like normal mushroom, but the spore cloud deals more damage and her toxic fungi causes poison damage to zombies. Has an ammo count of 10.

Lichen : Her spore cloud freezes enemies , and direct hits with fungi slows down zombies.

Hypno-shroom : Her Spore-cloud causes enemy players to have reversed movements for walking and screen look for 5 seconds, confusing them to become easy target.

Sticky-shroom : Her fungi will stick to enemies if they hit em , making guaranteed damage. But the fungi can still be removed by friendly fire.

So ... I would be pleased to know how do you think about my idea !

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