Night Cap, Imp & Wizard Character rework Ideas for a possible Sequel
This is just a weird little idea I had, I don't know if many of you will agree with it, but I think it would be kind of cool.
Wizard shouldn't have the co-star ability. This ability should be replaced with one that turns plants into sheep. This would echo his behavior in PvZ 2 and make his character more uniform across the different games of the franchise.
Because Wizard couldn't attach to other zombies anymore, Imp would gain this ability. I know it sounds strange but hear me out. In other games he is attached to Gargantuas. It would eliminate a lot of balancing issues with his z-Mech and weak nature. He would be a support character and lose the z-Mech. He wouldn't need it as he could attach to strong zombies.
The plants, at the moment, are lacking a character with such a concept. Nightcap would be a natural fit. Certain fungi attach to plants and boost their production rates by up to 30%, so to have this natural behavior reflected in the game would be nice. She could keep some of her stealth abilities but would be more of a support character instead.