6 years ago
Nightcap doesn’t need nerf
Okay for all you people screaming for Nightcap nerf; put a sock in it and learn how to aim, dodge or think. 75 health, 2 defensive/evasive abilities and one powerful offensive/defensive... dependin...
I have to totally agree with you on your response. GW was forgiving also in the sense that each class was an army in their own respect (I rant about this in this thread here that I made). I've been through the forums and have seen people talking about having to lead shots, which to me is ridiculous considering that the old GW games were about movement and action. How am I supposed to lead a shot if by the time I've gotten it down I'm killed by something. The fact that Nightcap has a fast-moving slash, versus Foot Soldier's tiny paintballs, is ridiculous. I loved GW2 because I didn't NEED to be a good shot, I just had fun playing the game! But now I'm shooting at nothing while 5 Nightcaps decimate me. WHERE AM I SUPPOSED TO SHOOT HER WHILE SHE'S USING FUNG FU!? It's ludicrous. I get that she can be an easy kill for some specific moves, but surprise surprise, EVERYONE dies fast to most of those.
@PearsonShoota wrote:I have to totally agree with you on your response. GW was forgiving also in the sense that each class was an army in their own respect (I rant about this in this thread here that I made). I've been through the forums and have seen people talking about having to lead shots, which to me is ridiculous considering that the old GW games were about movement and action. How am I supposed to lead a shot if by the time I've gotten it down I'm killed by something. The fact that Nightcap has a fast-moving slash, versus Foot Soldier's tiny paintballs, is ridiculous. I loved GW2 because I didn't NEED to be a good shot, I just had fun playing the game! But now I'm shooting at nothing while 5 Nightcaps decimate me. WHERE AM I SUPPOSED TO SHOOT HER WHILE SHE'S USING FUNG FU!? It's ludicrous. I get that she can be an easy kill for some specific moves, but surprise surprise, EVERYONE dies fast to most of those.
Aim at the bottom middle of her “circle” or the spot Fung Fu is initiated.
I hit (approx) 75% of my shots like that. Spam low.
😊
@spIash_damageUmm...I have tried using the RPG on her, and I can never hit her when she's flashing in and out all around me. I think only once did I manage to kill a Cap with an RPG upclose. Other than that, I've only gotten a couple of kills from a distance with the primary weapon on her while she's distracted with fighting another zombie. She's just too damn hard to hit.
@tristkiss wrote:@spIash_damageUmm...I have tried using the RPG on her, and I can never hit her when she's flashing in and out all around me.
I can confirm that her ‘centre of mass’ during KF is still in the middle. When I was SuperZombie©️ I did heroic fist in the middle while she was doing it and killed her
I also got several vanquishes on my All-Star in the stage defending the batteries (Not good at map names yet) by sprint tackling into the center of the fung fu dome. Actually won that one as we held long enough and they didn't get all the batteries, but I know that's really rare.
I don't have a preferred or hated class in the game, some I like more than others, but ever since GW1 I've played and max ranked every single character and plan to do so here. All I ask is that at the end of the day, the classes, including any possible upgrades, are balanced, fair, and fun to play. When the balance passes come, I ask PopCap to not go overboard with it and to adjust the right things. Part of why we're getting the weekly content prior to full launch is to have us test specific modes and see how everything performs so they can adjust it, let's make it count.
Frankly, I agree with that, I feel like people will need some time to figure how to counter Fung fu with every class, it definitely a strong AOE damage but he can't run during it and it have a rather slow and very obvious startup that give you time to pop a ability to either escape or outright kill the nightcap.
I already saw someone not even giving the right type of advice vs Fung fu, during it nightcap have a rather beefy damage resist and move all over the place, you mostly want to do something before it come out unless he's very low
The one other thing night cap is actually good at is with is primary weapon and frankly, it more the fact that nightcap is imo the only character that can actually kill stuff with a automatic weapon, pretty much every other character with automatic weapon are bad right now:
foot soldier is bad, corn is bad , imp is bad without z mech, acorn without oak is bad, sunflower primary is extra bad, cactus primary is bad but fine by design, only all-star, snapdragon and rose have workable automatic weapon but they still have a weakness to go with it. See the pattern? Nightcap only seem good because every other "assault rifle" type of character are hella bad right now and the alternative have some other notable weakness imo buffing them should be the priority balance wise.