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gametrieuk's avatar
6 years ago

Nightcap tips

hello everyone, today I came to make a post with tips for this character, I will try to help people understand a little more about her. 

ABILITIES

Nightcap's abilities kit is aimed at making it an invisible threat, a character that is not expected by the enemy team, and that manages to apply pressure with its piercing shot

  • casting shadows: this is by far the best hability of Nightcap, its versatility is immense, which allows it to work with it in countless ways during a match
  1. Defensive: team the clear coating upgrade is to use casting shadows on your foot, that way you will be defensive and invisible, that way characters that require a lot of aim and that kill you in a few shots will have a lot more difficulties in dealing with you, this includes the 80's that will not kill you in a single arrow, engineer that will need 3 shots or also to protect himself from the spell disaster.
  2. Support: use the incubate upgrade, and cast casting shadows on a revived ally or even you so you can revive faster.
  3. Defensive for the team: put casting shadows on your team so that it can become invisible, recommendation never use on a single player on your team as this will only help to denounce his position, always use in groups of 3 or more.
  4. offensiveuse the corrode upgrade to further improve its effect on enemies, this way you will put casting shadows on the enemy's foot to try to stop him from running and be able to kill him more easily, recommendation characters like: SB, electric slide, all- star, scientist, 80's and wizard have methods of escaping casting shadows.
  • fung fu: this ability serves to grant 60% defense and finish enemies, due to how vulnerable he is, try to use the fung fu in a hidden way
  • Shadow sneak: shadow sneak is excellent for mobility, allows you to get out and in of combat with great ease, I recommend for when it is nosario to reposition in the middle of the combat the shadow sling upgrade

SPORE STRIKE

In general it has a good damage, a good snugness, which due to not having multiples that worsen its snugness in the air it has one of the best precision of the game, so making bunny hopping with it ends up being very efficient, your weapon has a piercing power that allows you to hit multiple enemies at once.

Statistics:

  • ROF - 200
  • DPS - 60
  • Damage - 18
  • ammunition - 20
  • maximum reticle multiplied - 2.8
  • Hit box - 0.5m
  • Reload  time - 1.5s

counters:

  • Now I will put a list of characters that you should be more careful of, being -2 extreme danger, -1 medium danger, 0 fair / no one has an advantage, +1 Nightcap has many chances of winning and +2 has a huge chance of winning.

14 Replies

  • benn1nat0r's avatar
    benn1nat0r
    Seasoned Ace
    6 years ago
    @TheSprinter85 Thanks for the tips! I still seem to encounter extremely toxic Steam Blasters all the time, so most of them don't really help in that case. Against "normal" Steam Blasters they're great, however! 🙂
  • gametrieuk's avatar
    gametrieuk
    6 years ago
    @TheSprinter85 In a way it is possible to win it without difficulty, but looking for a battle with it is situational for Nightcap, if Nightcap is with parkour it probably won't die, but it will take a lot of pressure from the steam blaster, and I also put the scientist and steam blaster a little bit upwards not because of the damage or the battle being difficult, as they are healers, and in BFN healing makes a lot of difference, the normal scientist can do his part of healing, but he has no way to survive enemies who tried to get him out, making him run away, but steam will heal a little less really, but he becomes an impossible healer, he will practically decrease the DPS of the nightcap to 30, if you try to get closer he will probably be close to a group and you will be blown up, and if nothing goes, he will easily escape.

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