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TheSprinter85's avatar
5 years ago
Solved

[Old Report] GW3 Leaked?

Hi guys, in today's post, I wanted to share a video that I watched on YouTube just before - rumours of a GW3 coming out. There is not much proof at this point, it is simply speculation.

More information found in Redhead Gaming's video below:

https://www.youtube.com/watch?v=u0TgZLGai6I

  • @TheSprinter85 It's mostly fake/unfinished (it's actually bfn but before being called bfn it was called gw3 and the twitch name gw3 was never removed).

15 Replies

  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    5 years ago

    As far as the foundation, while I meant more of the core engine functionality of GW2, the looks could work too, but I was focused on function and game play. BfN's look is off as the cars, trucks, and vans look borderline realistic, but the characters look more cartoony, you can look at the more cartoony vehicle style of the cars and such in the GW and GW2 games to compare. How anyone can say GW's art style is wrong is baffling as it certainly looks like PvZ and PvZ2, and if you look at the summoned AIs, they don't change much between the 3 games (the ones that persist through all 3 games anyway). Honestly, I'm fine with the way all 3 games look so as far as art style, I'll be cool with any of them. I also don't believe any of us know what the more causal crowd thinks without actual data, and tons of kids played the GW games as was easy to notice when GW launched and everyone's mic was always stuck on till patched. BfN's Rose is the only character whose look I feel should be changed, I like the rest. Oh, and change the pickle boss's constant salt spit attack if it returns to a new game as that thing is beyond annoying.

    I'm a 50 year old guy who likes all 3 games, GW2 is my favorite for many reasons, but BfN could have been my favorite with some key fixes.When I started playing it, I felt it could have surpassed GW2 for me, but it never lived up to that. BfN is so shiny and beautiful but after the initial 'wow' factor it becomes almost boring to play, especially now that I have all characters at least Grandmaster 1 rank. I can go back and play the GW games and even though I have everything, it's still great fun and the matches are unpredictable even against bots, which lacks in BfN. I have more time in BfN than GW, although a lot more in GW2.

    When BfN launched and got a lot of hate, I was open and supportive as I remember encountering a lot of the exact same thing at GW2's launch. I still don't hate the game, but I see why a lot of the veterans do, even if I don't fully agree. I was playing earlier and even with the aim assist off and using a mouse, the aiming is still not working 100%, whereas in both GW games, TF2, and Paladins, it's fine with the same setup. Neither GW game is perfect, but BfN has never fixed this to any satisfaction.

    Damage dropoff is crucial to these games and normally having a character that doesn't have any is considered a special ability. It's one thing they may have overdone to balance Citrons in GW2 as they used to out-snipe Cacti for awhile, but it's such an important factor that BfN needed and should have had from day one. I've never even noticed the drag dropoff that may or may not have been added to BfN.

    NightCap hasn't felt OP me in a long time. Oak/Acorn and Cadet/Station are rough to balance and right now, being a treetop Acorn is not a great idea, they take full AoE damage so are super easy to take out. That really needed to be fixed after they removed their armor. As far as who is asking for nerfs for them, I can't say who is a GW fan or a BfN fan unless it's obvious. Splash Damage was a huge GW2 fan and left BfN awhile ago and he was never happy with Nightcap being nerfed as one example.

    As for variants, I'd be fine with none or with more diverse upgrades to recreate them, if we also got more new characters in BfN. We only got the Wizard (the swarm characters are obvious filler), and that's a shame. There are so many brand new characters they could grab just from the other PvZ games instead of relying on variants but the variants have been popular since GW 1 (although some are seriously unbalanced). In fact, I was hoping that the upgrades in BfN would surpass what we got. Too many are not very good, or very limited, others are almost required, which is a bad place to be in.


    Maybe if they had promoted the game better and the game wasn't plagued with so many issues it would have lasted longer. I was looking forward to Berry Brigade more than anything but we may never know how fun it actually would have been. We never even got a single community challenge! It's rather sad really, but a lot of it was baked in when they only made 4 videos for it, launched it before it was ready, and the other problems that drove a lot of folks away, including those that obviously wanted to hang around as most of the really angry folks left pretty early. I hope the future is brighter than things are right now.

  • benn1nat0r's avatar
    benn1nat0r
    Seasoned Ace
    5 years ago
    @Iron_Guard8 Thank you for adding to some of your points. Well, I mean I didn't want to say GW's style is objectively wrong or anything. I know I did, but that isn't my opinion but the one of a few people I know who play other shooters like Battlefield and COD. I, in part, could understand that. Previous PvZ games had a cartoony style and appealed to all age groups, while gw1 and 2 looked more realistic. There seems to have been a disconnect between most of the original PvZ player base and the GW style and player base.
    As I said before, I liked GW1 (including most of the designs, except peashooter. He looks like he spent to much time in the microwave, in my opinion). I only disliked GW2, although it objectively said has more content and fixed some of GW1's problems.

    Now they made the PvZ shooters look more mainstream friendly, which didn't work, as the mainstream never noticed it (as you and I have said many times before) due to the lack of marketing. And to many gw2 players the change in art style was weird at first. Some never bothered giving the game a chance and the change in art style contributed to that, alongside the bugs. Many never played long enough to get use to the new looks.

    And as for taking GW2's mechanics: Well, I mean BfN's mechanics were perfected until the final updates, weren't they. I think everything is fine with the mechanics now. They would only have to add drop-off.

    In conclusion, I also like GW and BfN. I realize BfN had a lot of problems in the beginning that were objectively bad (just look at the archived section of the Trello Tracker - there are like 10 entries of aiming issues being investigated). I know drop-off would still be nice, but I have fun in BfN without it. Again, I realize that just because I have fun with it despite the flaws, others might not. The same thing can be said about gw2 players, though. The flaws and darker art style made me quit it a month in, while BfN had me hooked. To be fair, that was mainly due to the free roam regions. I hadn't tried multiplayer until the most drastic balancing problems were fixed.

    P.S. I know about the many posts splash_damage made, I really liked them. I remember laughing about his post were he was so happy about the Marie Antoinette skin for Cactus 🙂. That was just my style, I feel like I would have made posts about every new Acorn Outfit if I were active on the forums at the time. I wonder why it took so long for him to get the champion rank, and why other people like you who gave so much crucial feedback never received it.
  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    5 years ago

    Not a lot of good news right now, but at least we can still play all 3 games. I've been hitting GW2 the most as I get quests done, BfN 2nd as I work on hitting the cap, and not a lot of GW, but glad they're all still playable.

    What would be probably impossible, but if they could satisfy the fans of all 3 games in one new one so we could get everyone on the same page for more people in lobbies instead of all spread out, and of course have crossplay, that would be perfect! I'm still messing about making character ideas in my free time so I don't lose focus on these great games.

  • Dp2oYTTV's avatar
    Dp2oYTTV
    2 years ago
    @Iron_Guard8 Yeah, why not take GW2 and make it better so it has better graphics and adaptive trigger support for ps5 and xbox elite controllers. I mean why not? They can also make the backyard multiplayer like BFN but keep the gambling in the sticker shop and also the Easter eggs/gnomes that made GW2 good.
  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    2 years ago

    Hey Everyone

    As this thread is a bit old at this point, things have changed and been updated, we are going to lock this down so that we can prevent any necro-posting.

    If you run into any further issues please create a new thread or add your information to an existing thread so that we can begin tracking accordingly!

    Cheers! 

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