Forum Discussion
8 years ago
A lot of these new cards are better than they appear. The only thing I don’t like about them is that they’re printing a lot of cards that force you into a type.
For instance, headhunter is poop on a stick if you’re not playing a “dancing” deck.
For instance, headhunter is poop on a stick if you’re not playing a “dancing” deck.
8 years ago
I am convinced that some players will only be happy if they have a magic bullet.
Every deck has strengths and weaknesses. That is how the game should be.
Eventually OP cards get nerfed. I am a plant player and I am happy Heartichoke loop got nerfed. I wish they took out Venus altogether. Heartichoke has won me many battles without pulling Venus.
- 8 years agoHere’s a deck I’ve been liking a lot lately with a grand total of 2 legendaries (neither of which are all that important to the deck, as I don’t actually play them much). It’s not a Valk deck. It’s not exactly aggro. It’s not exactly control. It’s what zombies do best, sort of a random win-con conglomeration go.
In the pictures after the decklist, you can see it working against aggro plants. My opponent got out to a fast start, playing Astro-shroom team-up mushroom turn 1, and bouncing my first flag zombie. Then after I pulled off flag zombie, flag zombie, gargologist, my opponent played pineclone and the board looked like picture #1.
No big deal. I managed to evolutionary leap a brain vender and plant a transformation station, and random winning went to work. It ended up being a nail-biter but I won, despite never drawing a triplify (the whole reason for 4x gargologist, name of the deck, etc.). It wins a lot of games like this...- 8 years ago...the rest of the game...
- 8 years ago
@puntwothree wrote:
Here’s a deck I’ve been liking a lot lately with a grand total of 2 legendaries (neither of which are all that important to the deck, as I don’t actually play them much). It’s not a Valk deck. It’s not exactly aggro. It’s not exactly control. It’s what zombies do best, sort of a random win-con conglomeration go.
In the pictures after the decklist, you can see it working against aggro plants. My opponent got out to a fast start, playing Astro-shroom team-up mushroom turn 1, and bouncing my first flag zombie. Then after I pulled off flag zombie, flag zombie, gargologist, my opponent played pineclone and the board looked like picture #1.
No big deal. I managed to evolutionary leap a brain vender and plant a transformation station, and random winning went to work. It ended up being a nail-biter but I won, despite never drawing a triplify (the whole reason for 4x gargologist, name of the deck, etc.). It wins a lot of games like this...No wonder you hate shrinking violet. It goes directly against your strategy in this deck.
- 8 years agoStrategy? Who said this deck has a strategy?
About Plants vs. Zombies™ Franchise Discussion
Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,832 PostsLatest Activity: 9 days ago
Recent Discussions
- 10 hours ago
- 10 hours ago
- 17 hours ago