Plants are OP (41 Zombie)
I am now with Giant Giganticus at level 41 but I stuck there and realised that plants are OP. Even if I change my deck to "kill this * as fast as possible" then I see this f**** captain cucumber than a star approaches, all dead -.- surrender. I feel like with plant you really don't have to care or think about making mistakes as you always get a second or third chance. If you make just one misplay with a zombie deck it's over. The zombie legendaries just suck in general IMO (way too expensive and/or abilities are not as good) compared to the plant cards and combos:
The star - I just really hate him
Cucumber - its almost impossible to stop him when he is dealing first-time damage. If he creates more legends its basically game over
heart choke combo - I think its not that strong but the healing is just very bad for zombies
Banana! son of a * :D
Headache - just heal yourself, yeah its alright
4x cliquepeas - instant loose but rare
clover rocket - more removal thx!
Vegetation mutation: 2 Suns and yea you know the rest total overpowered.
lilies of the valley: no commet
Healing cards of the plants are really broken (eg. nacho, venus trap, ...)
Sun flower - kills everything with infinite removal, heals to 30 hp and play super strong legends - watch how you are getting destroyed
Spam mushrooms and play that stupid offset is a combo I often see - instant loose
Roose - freeze everything or make a goat to slow your enemy. Then again, play super strong OP legends (e.g. that beast all tricks costs 6 more to play +6 damage on three rows??? WHOT?! Why just not make it easier: Zombie trick can't be played)
...
I know exactly how to build these decks but I hate these brainless decks. Most of the combos can be played from multiple plant heroes which is IMO super broken. Addtionally you can play multiple combos then add a few OP legends and you have no chance to loose.
I think I won't get up to 50 even if I had all cards for my zombie hero.
PLEASE EA BALANCE THIS GAME!