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I agree that balancing the game is not going to be easy or even possible. I am just making the argument that in order to help the situation out there needs to be more close quarters capabilities on the plants side. You cannot argue that the Zombies don't completely dominate that space. If you took players of equal skill and put them on the two different sides, I would bet in objective based modes that the Zombies are going to have the edge because of the constant close quarter fighting.
I'm afraid it never will be perfectly balanced (not even talking about the players now). The way they are balancing it, is just too slow.
They should've made a system where they can adjust the numbers on the fly without having to push an update to the game.
- This character +0,5 damage, that other character -1 damage, other character bullets per minute slightly up etc etc.
- 10 years ago
I think I misunderstood you, and I think you misunderstood me. ;P
I wasn't putting you down, I just thought you meant you had one game as Pea and said its balanced. Sorry about that 🙂
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