Forum Discussion
@zdarcon wrote:are you trying to make developer broke?
The best way the developer's can keep PvZH on the money train is to create an atmosphere where players want to play and want to pay. The more you dictate when players must play, how players must play, and how much players should pay, the less viable your game is for the long term.
While you're not incorrect that they need to create an environment where people want to spend money to support and play... ...that's exactly what this is. It's not asking a ton to get people to earn the other two cards earlier than crafting by playing games (giving them a reason to continue playing and keeping the active population high) or spending ten dollars to get the gems to purchase those final two (giving them a reason to spend money to stay current if they can't afford more time).
So again, at what point do they make money? I mean, they're all free if you play enough! Sounds like a good deal to me!
- 9 years ago
They should make money at every point! As there are different kinds of payers out there, EA/PopCap has set up different entry points: real money to entice the get-it-first crowd, real money to easily get all the missed event cards (because either you're new or they were too hard to attain before), real money for the superpack bundle, and of course money for gems for all other aspects of the game (buying cards in the pre-built decks and heroes/packs).
As someone who was only able to get 2 or 3 event cards prior to the daily challenge, I have welcomed it and posted my thanks (http://answers.ea.com/t5/General-Discussion/The-Daily-Challenge-Is-a-Welcome-Addition-to-Event-Ticket/m-p/6023862#U6023862). I'm also thankful for the current 1200 ticket cost for event cards. So yes, to get all four copies of an event card, I'm playing-until-I-win 23 multiplayer games per week under a mandatory four-hour refresh timer, completing all daily challenges for the week (which may take multiple tries), and picking up the remaining tickets as I complete quests/have fun. I can't watch videos for fun or profit (iPad2 is apparently an elder tablet), so I had no idea that I was missing out on more than just free gems. ☹️
- 9 years ago@AphidOfDeath that sucks... They should fix that issue. That being said, between the videos providing 700 gems, and the free card you get from daily challenges (and pack)... You could play for 14 wins a week. (That's once per morning, once at night) and net 2100 tickets. Then use the left over 200 free gems from the videos to cover the final cost of the last card... Is that really so much to ask in lieu of providing another route for free or spending a little bit support their efforts?
- Anonymous9 years ago
i feel sorry for every players who still hard to get 4 copies despite the tickets cost down and daily challenge. but we have to understand the developer team position, how hard they have to think and implement feature and content to keep players. i believe they will give us more if possible for them. i think the tickets cost down and daily challenge are proof for us to believe in developer.
- 9 years ago
@daalnnii - Totally agree with your post's intention, that it's great that there are actually many paths to get the event cards, including crafting them once they've aged. 200 gems for one card is a steep price when one can only gain gems through completing quests*, but I have done the 20-gem refresh a few times when I'm really close to getting another card. As it is, on M-F I play/win three rounds a day (morning, after work, at night) plus one more even later at night. Sat and Sun then require that I play/win seven or eight rounds total, so it's usually doable unless my weekend is booked with real life. Priorities and all that. 😉
*Another option is buying gems. I like this game, so I have plopped down a $20 purchase as a show of support. However, because ads-for-gems is not an option for me, I feel that I'm at a disadvantage to all those who play completely for free and any more purchases furthers a pay-to-play scenario in which I'm not interested in participating.
- 9 years ago@AphidOfDeath i would agree that ghee price is steep, except you know the exact card your getting. The legendary cards cost just over 1100 gems when you but then to finish a strategy deck. Seems like it's extensive for one card, however, you're guaranteed that specific card you're looking for. The same can be said of the event cards (and the cost of creating them is generally 1000-2000 shards) of that's a card that you really want, guaranteeing it forthat amount really isn't that bad.
That all being said, the main issue i see is that you can't watch ads. That should be fixed because it does put you at an unfair disadvantage. The way i see it, If you can play the game on the device, you should be able to watch the ads. If you could watch them, would you agree that the system in place is pretty fair? - Anonymous9 years agoYou can NOT honestly say that I don't want them to make money on their game, NOR can you say that I feel that we should get everything for free. I mean you CAN and are saying that, HOWEVER, I did mention that I have dropped over $600.00 on this game since the day of its official release. Please don't sit there and put words in my mouth when I am making my points very concisely, and clearly.
That said, how about this:
Early access bundles=$19.99
Weekly bundles (new cards)=$19.99
Packs bundles $39.99 this week and I believe last with PHENOMENAL 20 pack bonuses
Gem purchases
New set coming which means another $200-$300 for me that week...
And whatever else they want to throw at us...
The issue is NOT about money for me, it never was. I have explained this several times already.
I am making the recommendation as a quality of life option for we, the players to have more flexibility in terms of the amount of time-sink that this game currently requires to obtain the event cards.
I LOVE this game. But as it currently stands I feel like I am being forced to log in to play to obtain these cards, or open the pocketbook every week... ON TOP OF an already $20.00 a week purchase that I currently already make in keeping ahead on the other event or new cards... and with another new full set and new heroes on the horizon...
And as an additional side note: I don't think that the request for tickets to be 20 for winning, and 5 for a loss will hurt anyone either. How many trolls have we all played that just sit there and think it's fun to extend the turn timers just to see if the impatient players will concede? That is UNACCEPTABLE... so receiving 5 tickets for a loss makes that situation SLIGHTLY more bearable...
And also, dropping gems for ads from 10 to 5 when they still receive the same ad revenue? That stings a little... and more than half the time it doesn't even work... - 9 years agoIt's a forum, my friend. Don't get butt hurt because w don't agree with you. You made your points, i made counter points. I stand by my statement that if 21 wins a week and watching ads for all the gems that week (which combined will net you all event cards for the week) is too much, You're being selfish. 21 wins a week... 3 wins a day INCLUDING the daily challenge.
If you thought you'd just get high fives and mommy hugs coming here... Well, welcome to the internet.
Btw... You can earn the early access cards about two weeks later as event cards... Just fyi since you're trying to use event cards as a reason you don't want to spend money on event cards... Maybe if you actually read the posts instead of glossing through for what you think are personal attacks you'd realize they aren't asking much.
Other than that, I'm done here. If you can't handle a friendly debate and get snippy whenever anyone challenges your ideas, you're not worth the time.
Good luck with your entitled complaining! - 9 years ago
the entitlement lately IS kinda crazy
- Anonymous9 years ago@Clarent
1)For someone who plays the game since it was released (1 year ago), I'm quite amazed you didn't realize the event cards went down to 1,200 tickets per cards. Hence, banking 4,000 tickets...?
2)Priorities. You play 10 other games, yet you want to have the same advantages of players playing only 1 game and spending time on it. The formula is quite simple: it's time vs money. You either spend one or the other. You say money isn't the issue. So what are you complaining about exactly?
3)As Daanill and others mentioned, it's pretty easy to get the 4 cards. Let's do a quick calculation...
15min/day on the weekly challenge = 1 card.
For the remaining cards, you need 8 wins (1200/150). Let's say it takes 15min average for a win (time for 1win/1lose). For 1 card, you need 2 hours of actual play.
In total, you need ~7h45/week to win all 4 cards, so just over 1h/day.
If you cannot afford to come back every 4hrs, which is understandable, you can use 20 gems to recharge the ticket boost.
15min of ads/day will give you 100gems. Let's assume you'll get 3 "free" recharge a day, that's 8.
Grand total, including watching ads, is 8hr30/week.
This is NOT that much. If you think so, go back to 2).
It's a pity because your idea to be able to bank 2 cards worth of tickets is good. Sometimes, life has others plans for you and eats up all your time.
However, the reasons you put forward to justify it were all wrong... - Anonymous9 years agoI love how people use the internet as an excuse to be snarky... "it's the Internet, get used to it" rather than just not employing the behavior of being kind... WOW.
OK... so what you're telling me, after all of that nonsense and MESS... is my idea is GOOD?
THEN WHY NOT just enhance the good idea!!!? LOL!
Who cares what my reasons are? If the IDEA has merit ? Can't we just focus on the idea!?
That's like saying I invented the ability to turn water into liquid fuel, solving the world's energy problems, but not using it because my reasons for creating that process/discovery were wrong...!?
And the third or fourth time someone sticks on I play more than a single mobile game... AGAIN, WHO CARES what the time constraints were!? Would it be better if I said I do mission work for Africa? Would my reasons be ok then?
Sighhhhhhhh....
THE IDEAS:
-Allow us to bank 2,400 tickets( better?)
-20 tickets for a win 5 for a loss
-bring the 10 gems back, instead of 5
CAN WE JUST debate my ideas? - Anonymous9 years agoBank 2,400 is a good idea. I support it. I would even be happy with only 1,200.
The 10gems/ad will only happen if players stop watching ads. As long as they keep watching them for 5 gems, there is no incentive for the devs to change it. Even for 2-3 gems, many would still watch them. I personally went from watching 20/day to 5-6/week.
5 gems for a defeat has already been discussed and it is not a good idea. It would encourage bad players to just concede on turn 1 to get easy 5 tickets. If it can be implemented only when the game goes until the end (or at least turn 6/7), why not.
Happy? - 9 years agoYou're the only one being snarky, and because we disagreed. 21 wins a week. If that's to much for you, you don't deserve to keep up (for free). YOU CAN GET TWO OF EACH EVENT CARD WITHOUT EVER PLAYING A SINGLE PERSON!!
In done being nice to you. You've been rude to everyone who disagrees.
One more snide remark, i have Andy take care of your thread.
If you wanna discuss this like an adult, fine, but you've been rude to everyone presenting counter arguments. Grow up. - Anonymous9 years ago
you idea only benefit financially for players, not developers. And if developers can not sustain financially, then this entire game will be shut down for good.
that's my point, and i do feel shame of you for never understand what it feels to be a developer.
- 9 years ago
@daalnnii wrote:
If you could watch them, would you agree that the system in place is pretty fair?@daalnnii - As far as earning tickets goes, I think that they've done an excellent job of making four copies available to most players. Fairness is a matter of perspective and isn't likely one of the inputs in their "maximize the money" algorithms for making adjustments and decisions. If I get to the point where I feel like they're making* me play when they want me to play instead of playing when I want to or can play, then I'll drop this game just like I've dropped others that decided it was the best way to get my money. The most I've spent on any app game is PvZ2 because I was able to play at my own pace and offline, and all purchases were for desirable but not needed to win plants.
*No one needs to remind me that EA/PopCap is "making" me play this game. If you'd like though, we can engage on a discussion of the relevant psychology in a separate venue.
- Anonymous9 years agoDaalnnii
Who are you to tell me anything?
I presented my ideas, and my reasons, and you have done nothing but judge me (incorrectly I might add) and personally attack me based on my reasons.
When the reasons really don't matter so much as the ideas themselves.
If you scroll through this entire thread and read your responses, and then mine to you and others I think anyone will see that.
So for whatever the reason, You have been upset, and then you come on here and publicly threaten me? Why? I'm simply responding to what you have decided to personally directed at me. And if you feel the need to get Andy and kill the thread that's fine. We can then involve Pop Cap/EA customer service and go from there.
People have a right to communicate their ideas and not be attacked for them...
And when the idea comes from someone who's spent close to a grand on their game... one would think that they would at least HEAR what I have to say without attacking me and calling me a narcissistic and other things, over something so simple as an idea.
If ANYONE should be upset here, it should be me, as you JUST THREATENED me, for absolutely ZERO REASON.
Have a good day sir. - 9 years ago
I have no problem with how @Clarent1975 is reacting to many of you now as Clarent's idea was called "selfish" immediately and later Clarent is indirectly labled "entitled".
Be fair, how many suggestions for improving the game don't benefit a certain set of players, especially the poster posting the proposal? Aren't you glad that they finally took someone's suggestion that gems-for-ads be dropped from 10 to 5? Aren't you glad that they finally took someone's suggestion that the 5000-gem superpack be replaced with a $39.99 purchase option?
Remember when someone asked that recycled event cards generate more sparks and that person with the "selfish" idea was labled "entitled"? And now there has been post after post after post decrying the most recent change that event cards now recycle for more sparks!
We don't have EA/PopCap's data on player engagement and spending patterns, so we can't debate banking 4,000 tickets based on those criteria. We also can't say "hey, I play this game just fine, so you should to" because we live in different worlds and have different lives.
Clarent's idea for banking tickets offers more flexibility to when someone has to play. Over the course of time, that person banking tickets must still play just as many games or be engaged with PvZH as much as someone who is playing/engaging casually/regularly. Is it so bad that this change benefits someone working 7-on-7-off (that's 80 hrs one week and then completely off the next) more so than the person who works 9 hrs a day in an office with wi-fi who gets to play practically whenever they want? Again, you still have to earn the tickets to actually bank them.
- EA_Andy9 years ago
EA Staff (Retired)
Please keep discussions like this civil between each other. There is no need for insults or attacks on other people just based on ideas you don't agree with.
We want discussions to happen here and like seeing different peoples views, it's okay to disagree but not in the manner this thread seems to be going.
I'll leave this thread unlocked for now but if it continues down the current route I'll need to lock it.
- Andy -
- Anonymous9 years ago
I disagree with the idea of banking tickets. The way it currently works, makes the player play the game every day if they want to get those event cards for free. They go online and play a few matches, complete their quest and watch some ads while they at it.
Why I disagree is: If it was allowed to bank tickets, players will no longer have to login every day. They can just forget about the game for a day. Which means they won't go online, play matches, complete quest and what might be possible the important reason of all; they won't watch their ads on which the game makes money off of.
Sure, there will be people that still play it for the gems but the amount of people will be drastically lowered. Heck, there might even be people complaining that the game doesn't offer enough free gems while they aren't playing themselves, BECAUSE the game allowed them to forget and take a day off. If it wasn't for the event cards I wasn't playing the game every day and I wouldn't have gained those free gems from quests and ads which I used for Galactic Gardens packs.
The idea of earning tickets when you lose is a bad idea and will be abused. You can just concede or disconnect the first turn when you start the battle and repeat.
Increasing the tickets isn't necessary either as you can currently easily earn all four copies just by playing and if needed spend your earned gems towards boosts or flat out buying the cards. Just like a few people mentioned already.
- Anonymous9 years agoThe problem is not everyone has the time to play this game every single day. Sure login and grab the free gems, burn the daily event and then log out. Your reasoning isolates a very marginal and select group of people that would do what you are saying.
And, as stated previously... to bank the tickets one still has to play...
essentially the idea would work like this: we are allowed to bank only 2 cards worth of tickets... if you think about that, that actually inflate the server population. Because everyone's banking tickets.... and not everyone would be doing their playing at the same time... so therefore, it increases population, not decreases.
You log in, you burn your two tickets worth and grab two of the event cards... still have to refill the bank if you want that convenience next week, so you still are playing the same number of games every week, if not more....
Why would anyone concede a match as you are saying? I just don't see that. Because, if I don't refill... I cannot have the convenience for the next week.
It's a fantastic idea, that doesn't negatively impact the game, actually... it enhances the experience because allows us to schedule our play based on our schedules. - 9 years agoThis is just food for thought... What about the players who do play every day? Those who are dedicated, and trying to get ahead by playing? Should they not be rewarded? Should they not get more stuff than those who choose to spend their time doing other things?
- Anonymous9 years ago
But when do people have time to bank tickets? I think that would be during the weekends. But they can't bank tickets if they haven't collected all four event cards that week and like you said: not everyone has time to play the game every day. This means you've to collect them within 4-5 days and let me tell you this; for me it takes at least 6 days to collect all four and I've enough time to play every time my boost is ready.
But lets say you collected all four copies before Saturday and you start grinding tickets, I do believe the population will rise during the weekends, like you said. But what will players do when they've little time on other days to play PvZ Heroes and already have the max. amount of tickets in the bank? They don't have to play the game and can skip a day or more which decreases the population drastically, which is what I meant when I mentioned in my previous post.
The game wants the amount of players to be evenly spread throughout the week so you can easily find a match. If the game allows people to follow their own schedule, then that would make a disbalance in the matchmaking, which already takes a very long time sometimes.
This is why it is important that we keep things balanced and why I disagree with your idea. What I mentioned about conceding or disconnecting on purpose was about receiving tickets when you lose, I think you misunderstood that bit.
But still, if you've enough time to get the tickets before the weekends, do you really need a banking system? And if you can't, then you won't be able to get them before the weekend and you won't be able to grind for tickets to bank.
- Anonymous9 years agoYou would be rewarded. If you play every day you are banking your tickets faster than everyone else. That means that at your convenience, and for your convenience; you get to choose where and when you would spend your bank and knock out two event cards. Then, since you are playing everyday, you fill up your bank again faster. Also, it helps the community, and the game as a whole, because you are playing even more often... so increased population=faster queue times.
- Anonymous9 years agoA very interesting point Islar74. Let me attempt to sell you:
After you have acquired your 4 cards for the week, let's say you did it in 5-6 days. This allows for 1-2 days to bank tickets for that week. Now let's also assume that you don't have a lot of free time like you said:
After you have acquired your cards, there are still ways to bank tickets. The easiest way would be the plant and zombie missions, if you haven't already completed them... if you have then this idea would require the developers to do 2 easy alterations:
1. After all 4 cards are acquired on the account, still allow the acquisition of tickets.
2. Start the bank cap the bank at 2,400 tickets.
It's an easy fix: all they have to do is that. Now in the event that say, you were to burn your bank at the onset of the event card week to grab 2 right at the get-go then the bank wouldn't be enabled until you have acquired your last 2 cards...
And this, again HELPS not just the players, but the developers:
HOW:
When you have your 4-cards you still have to fill your bank... not only does it get more people playing more often at different times: BUT you would still be able to pay your 20 gems to refill the boost to fill your bank faster. That's added income to the developers!!! Or at least the slugging off of the additional ad-watching gems...
When you sit down and really think about this idea, it helps everyone.
It helps the hardcore players because they acquire their event cards faster than anyone else.
It helps the time-crunched players that really want to play but some weeks they have a lot more time than others.
It helps EVERYONE by throwing more players into the population at different times.
And lastly:
It helps the developers because the servers are more populated, and people are going to spend 20-gems here and there to get a quick 150 tickets in their banks. - 9 years agoSo... They get tickets faster? Why do they care about banking tickets? They're playing every day. I mean, if you want to be able to take a week off from playing and still get your cards, do you feel it's fair that them playing every day only lets them bank a currency they're not likely to use faster? That's kind of trivializing what they do for the game. "You maxed the currency bank you'll never use because play every day! You took the week off and got all the event cards!" Nope, that doesn't seem fair... Not much incentive for them to play every day, is there?
There comes a point where you have to understand that they should and will have more cards (rewards worth playing for) than you, unless you choose to pay to keep up. - 9 years ago
Do you know someone who doesn't benefit from this idea? Me. If I want all four copies of an event card without spending gems ('cause I can't watch ads to get them for free, so those shinies are really precious to me), then I must win at least 3 multiplayer games every day (though not consecutively as I have to wait for a four-hour refresh on the booster), complete all seven challenge missions, and then win three more multiplayer games with boost or gather a smattering of tickets as I complete quests.
And I think that @Clarent1975's idea is fantastic for those who can use it.
First, despite the post's title, the proposed banked amount has been dropped to 2400 tickets, two event cards. You don't get the two event cards for free as you must still earn them. Want to get next week's event cards as quickly as possible? Play hard this week to bank those tickets! (I'd also like to suggest that banked tickets are immediately applied to a new week's event card... can't skip out of any less than stellar cards. 😉)
@Islar74 raises an excellent point on whether banking would impact the number of players in the multiplayer arena. The most telling statistic would be how much people keep playing multiplayer even after they've accumulated all four event cards. Certainly people were playing multiplayer regularly before tickets were introduced, so I'm sure that it's not everyone's only incentive for friendly online play.
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