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Tristuu's avatar
6 years ago

Please nerf steam blaster

Scientist should be a support character but he can winn without problems in 1 v 3, steam blaster should be nerfed by 50% or 66%.
Steam blaster is one of the reasons people don't play this game, this game needs a lot of work.

If you want to tell me something @me

4 Replies

  • @Tristuu Steam Blaster was a dumb idea in the first place. In BFN, due to the nature of 'roles', a class in the game becomes op when the class specialises in MULTIPLE ROLES (i.e. Steam Blaster Scientist is a very good offensive class, but has the supportive role to help him AND HIS TEAMMATES). I think they should nerf the AOE of the weapon, the damage (shouldn't do crits btw) and the lingering time should be nerfed aswell. Warps aswell, to prevent Scientists who just run in, do lots of damage, and run out.
  • mikepal19's avatar
    mikepal19
    6 years ago

    Yeah this needs to be nerfed.  Nothing worse than fighting zombies and then you see this jump shooting steam scientist come in. 

    Btw the new super brains upgrade is going to be just as annoying and OP.

  • @Tristuu I heavily agree, steam blaster takes away scientist’s purpose as a healer and turns her into a heavy offense character. The idea honestly was pretty good as a mid range area controller, but it’s supposed to give her a more area controlling role at offense, but she is supposed to still mainly be a healer. Another reason why steam blaster is op is because of how op warp is. The lack of delay makes warp a get out of jail free card. It should be nerfed by only dealing a maximum of 60 damage as well as give a delay to using warp and only having up to 2 charges for warp.
  • I would've liked it as an attack-healing weapon where if a plant gets vanquished by it, it'll create an aura that'll heal your teammates depending on how many shots you fired onto that plant. Also, nerf the HECK outta it; nerf its damage, shouldn't have critical hits, reduce lingering time, & add a delay to warp. These are things that I'm certain we can all agree on, especially for a "support" class.

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