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Anonymous's avatar
Anonymous
9 years ago

Plucky clover thread

Created tread to SPECIFICALLY monitor this card.20 cards total.

 *- are noted as spell cards,giving plucky clover 2 extra attack when defensive end is in play.

1 drop cards-+1 attack (20% chance)

High voltage current

spyris

blooming heart

garlic

2 drop cards-+2 attack (15% chance)

sun shroom

lily of the valley

hot date

3 drop cards-+3 attack (30% chance)

health nut

sportacus

shamrocket*

mayflower

Jack O' Lantern

pear cub

4-drop cards-+4 attack (15% chance)

banana split

snake grass

red stinger

5-drop cards-+5 attack  (15% chance)

plucky clover

Jolly Lolly

electric blueberry

6-drop card-+6 attack (5% chance)

toadstool

10 Replies

  • formatting could use some work. also, no analysis of the overall average for attack?

  • jaydabbler's avatar
    jaydabbler
    9 years ago

    without the shamrocket allowance, here is current average

  • If I were verifying that the Plucky Clover had an equal likelihood of drafting each event card had, then watching my pulls drift towards the mean over iterations makes sense.  However, when I play Plucky, the mode and more specifically the general probabilities (like in the OP, though the percentage calculations need to be updated - i.e. divided by 21 instead of 20) are that which rest most prominently upon my mind.

  • An overall bonus attack average of 3.1 just tells me that as I play/played PC, I should expect that it usually will gain/gained a +3. 

    Any time that I play PC, I want to know that I'm most likely to get +3 because 28.6% of the event cards have a 3-sun cost.  I'm next most likely to get either a +1 or a +4 as each group represents 19.0% of the total.  +2 and +5 are each 14.3%, and there is only a 4.8% chance that I'll pick up a +6.

    So, what's my final takeaway?  It depends on how much attack value I need PC to have.  For most situations, a +2 is acceptable, so I'm more worried of a 19.0% chance of the +1 but hopeful for the 47.6% chance (nearly a heads/tail coin flip) of getting a +3 or +4.

  • jaydabbler's avatar
    jaydabbler
    9 years ago

    ok i see what you are getting at.

    my only addition to that is that attack strength is not why I play PC. (it's the card draw combined with chump block at the very least)

  • Anonymous's avatar
    Anonymous
    8 years ago

    Me and a friend both ran into a problem with Plucky clover today..

    when we used the plucky clover, it spawned a trick worth 3 sun, but because defensive end was out, it boosted by 5, instead of 3., which is great..

    But then a message came up saying- Problem with game occured- then zombies win.. not impressed, lost a star because the game didnt like the fact it boosted me.

    anyone else had this?

  • I believe those two things are unrelated. Plucky Clover always added it's attack buff based on the cost of the card drawn (including increased costs due to any/multiple defensive ends). The Problem with the game is an unrelated issue.  whatever the reason, we are continually told it's nothing to do with EA and must be a problem at the user end. despite it being so incredibly prevalent after the last update/latest set release.

  • BlazinsZ's avatar
    BlazinsZ
    8 years ago

    really doubtful that Plucky will cause that .

    reading the original topic, it does not stop impressing me, that they have even calculated the percentage of cards that Plucky conjures, wow good job. 🤫 

  • Anonymous's avatar
    Anonymous
    8 years ago

    Ea doesn't care about in-game problems, only fixing bugs...

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