@Iron_Guard8 Sad to see zomburbia lag behind as the zombie aesthetic is very visually pleasing and the maps are more varied in than either suburbia or neighborville zombie maps imo. It also gave us Zombopolis which is easily one of the best maps from a visual and aesthetic standpoint.
I despise the graphic mods in gw2 that remove all the purple "to make it look less ugly" yet replace all of it with dirt brown and absolutely butcher the lighting system.
The time travel could leave many possibilities open to explore all of these areas while providing unique gimmicks like the lava or teleporters while making it feel more natural unlike the cheese.
I'm with you in the opinion that have plant areas be like gw1 as that represents pvz 1 well but keep heavy zombie areas like gw2 and lighter zombie areas like zomboss mansion.
The personal neighborhood idea could work really well if you could massive battles take place and the winning team gets to redecorate the area in their teams aesthetic.
One thing I want are more beach maps but in the style of SharkBite and driftwood shores, which seem to have a much more raw atmosphere than pressure pier or turning point.