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Fork_x_Spoon's avatar
6 years ago
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PopCap & the "Hidden" Patch Notes

Am I the only one who notices some other small changes to the game? Though the patch notes may seem a bit bare, there's some other things that I've noticed were tweaked around too, like All-Star reve...
  • EA_David's avatar
    EA_David
    6 years ago

    Hi, John popped in with a more detailed version of the list in the main thread, I'll copy it below, but it's more focused around specifc numbers and doesn't mention rocket ride. 

    Spoiler

    Health Regen Timer

    • Additional HUD element to show when health regen will start

    Character Hitbox adjustments
    Tuned (Increased) the hitbox sizes for Nightcap, Acorn, Rose, Imp, and Electric Slide.

     

    Peashooter

    • Upgrade Homing Pea
      • Decrease target acquisition range 50->25m

    Chomper

    • Chomp
      • Increase size of collision check
    • Slobber Shot
      • Decrease initial velocity 800->400m/s
      • Decrease drag start distance 20-<10m
      • Decrease drag end distance 40->25m

    Kernal Corn

    • Cob Busters
      • Decrease initial velocity 800->500m/s
      • Decrease drag end distance 50->40m
      • Decrease final velocity post drag 450->300m/s
    • Husk Hop
      • Improve launch logic for smoother launch and faster in air travel

    Nightcap

    • Spore Strike
      • Increase initial velocity 225->300m/s
      • Decrease drag end distance 30->20m

    Acorn Oak

    • Shell Shot
      • Decrease initial velocity 500->390m/s
      • Decrease final velocity post drag 350->250m/s
    • Wood Grief
      • Decrease initial velocity 150->120m/s
      • Add drag start distance 20m
      • Add drag end distance 40m
      • Add final velocity post drag 70m/s
    • Sap Trap
      • Fix flight path to be more accurate
      • Increase initial velocity 30->50m/s

    Rose

    • Magic Thistles
      • Decrease rate of fire 240->200
    • Upgrade Time Snare
      • Increase min time to trigger ~1.28->2.1
      • Increase accumulation per hit 0.22->~0.24
      • Increase accumulation dissipation rate 0.1->~0.33

    Foot Soldier

    • Z-1 Assault Blaster
      • Decrease initial velocity 850->450m/s
      • Decrease drag start distance 40->20m
      • Decrease drag end distance 60->50m
      • Decrease final velocity post drag 500->300m/s
      • Increase dispersion per shot 0.0->0.275
      • Increase max camera recoil 4.5->12
      • Increase camera up recoil per shot 0.115->0.15
      • Increase camera left/right recoil per shot 0.12->0.13
      • Increase zoom camera up recoil per shot 0.0345->0.0636
      • Decrease first shot recoil multiplier 2.5->2.0
    • Upgrade Rapid Fire
      • Decrease fire rate speed up per shot 8.6->6
      • Decrease max fire rate 780->700rpm

    Imp

    • Imp Blasters
      • Decrease initial velocity 550->500m/s
      • Decrease drag start distance 15->8m
      • Decrease drag end distance 30->25m
      • Decrease final velocity post drag 300->200m/s
      • Increase max dispersion angle 1.8->3.0
      • Increase dispersion per shot 0.9->1.0
      • Decrease zoom dispersion multiplier 0.25->0.5
      • Increase max camera recoil angle 1.5->7
      • Increase camera up recoil per shot 0.08->0.155
      • Increase recoil return rate 15->16

    Super Brainz

    • Heroic Fists
      • Increase health gain per punch landed 12->18
      • Increase size of collision check

    All-Star

    • Football Cannon
      • Decrease damage 8->7
      • Decrease initial velocity 620->480m/s
      • Decrease drag start distance 25->15m
      • Decrease drag end distance 45->30m
      • Decrease final velocity post drag 350->225m/s
      • Decrease speed multiplier when priming and firing 0.65->0.6
      • Increase min dispersion angle 0.15->0.22
      • Increase max dispersion angle 2.2->2.5
      • Decrease dispersion per shot 4.7->4.65
      • Increase camera left/right recoil per shot 0.1->0.185
      • Increase zoom camera up recoil per shot 0.006->0.0175
      • Increase zoom camera left/right recoil per shot 0.06->0.125
      • Decrease first shot recoil multiplier 2.5->1.8
      • Increase zoom dispersion multiplier 0.475->0.5
    • Sprint Tackle
      • Refresh doesn’t start until ability is done
    • Dummy Shield
      • Increase refresh time 24->28
      • Decrease lifetime 15->14
      • Decrease health 300->200

    Engineer

    • Double Time
      • Fix issue with premature cleanup when Engineer respawns.
      • Fix collision check when attempting to deploy.

    @arownicus Those definitely sound like bugs. I've seen the defibrillator bug already, are you saying Mastication isn't working right now?

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