PopCap, For the Love of Chomper change the Weekly Challenges!!
The weekly playlist feels like 💔 due to the annoying missions that go against how the mode is supposed to play. I'm stuck on the second challenge: vanquish a boss. You can literally vanquish it half way all by yourself, die , respawn, run back to it and continue shooting for a bit and it still doesn't count as your vanquish if another person shoots at it in between. These challenges are not in the least bit fun. They are rage inducing and need to be changed. I doubt the devs still read our posts, maybe someone who is capable of notifying them could suggest changing the challenges. I remember them adjusting some before.
Change them to:
- Win 1 match
- Deal damage to a boss (this will still be infuriating if your won team always spawns the boss, but it is way better than "vanquish a boss")
- WIn 3 (or 5) matches (I don't actually know what the 3rd mission is, as I have been trying to complete the second one for 2 hours 😮)
The 2. mission already encourages players to open the chest, so the 1st mission is pointless and makes it so you most likely won't be able to vanquish the opposing boss in the match. I actually helped a dude from the other team to get his 2nd mission today and he then tried to help me as well. AT one point there was a second guy in the opposing team not shooting at me and trying to spawn the boss for me. I was 75% done vanquishing the Baron, when a third zombie who wasn't into teamwork decided to vanquish me. Then, someone else did the last 25% of the work and I wasn't credited for it. This mode makes me want to punch a zombie in the teeth with super sonic speed, to say the least. This teamwork continued for an hour. I was placed in the same team as the other guy in between and we were a great team. I just couldn't take the pains of this mode anymore and decided to quit.