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@spIash_damage wrote:
My main issue with this "balance" is that newcomers (on the 18th) would've had a character that was noob friendly... Now, we'll LOSE many of those (NEW to PvZ) people.
(Disclaimer: I don't play her and never plan to).
Balance was and is necessary, for FAIR gameplay! New players are going to hate playing against Nightcap. How many new and old players are going to continue playing, if balance wasn’t made? You can disagree with the changes, but it doesn’t change the fact she needed balanced; Fung Fu was too strong, and invisibility is already a very powerful tool. Why did she need a strong long range attack, a powerful AOE ability that makes her very hard to kill, and multiple charges of invisibility? This doesn’t even account for her upgrades! There is no justification.
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