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Poss-one's avatar
6 years ago

Proposed balance changes that would make the game much more enjoyable

I hope the devs see this, because it's very important.

In the next balance update, don't just nerf SB and Engineer. A lot of other characters need improvements to make them valuable. So, here's my list of proposed balance changes:

Super Brainz

  • Nerf charge shot damage (f.e max charge = 80 -> 60)
  • Fix normal punch hit detection
  • (Not that needed) Slightly increase the shield's HP
  • Slightly reduce Super Ultra Ball's splash radius/damage

Engineer

  • Reduce stun length of the Bullhorn Swarm or Weaken the tracking of the B.S
    •  I get it that it's so long because all the megaphones hit you, but the problem is that if you fall into the range of it, all megaphones willl start tracking you.
  • (Not that needed) Increase reload time of the Big Bolt Blaster (Heavy Helper's weapon)

Space Cadet

  • Decrease Crater maker's damage (single hit) from 20 to 17
  • 20 second cooldown after leaving the Space Station
  • Decrease the Hp of a fully docked Space Station (or make the Cadets add only 100 HP, not 125)

Scientist

  • Give him visible fall-off damage (He has it, but the value is the same as in close range fights)
  • Increase radius of the Healing Hose

All-Star

  • Reduce long range damage from 7-8 to 4-5 or 5-6 (so the same as the Scientist)

Captain Deadbeard

  • Increase the damage dealt by the Scurvy Scattershot
  • Increase cooldown of Parrot Pal's Eggsplosion or decrease it's damage

Imp

  • Increase damage from 4-5 to 5-6
  • Reduce mech timer from 120 seconds to 80 seconds
  • Slightly increase time before the Z-mech's primary overheats

Citron

  1. Decrease the damge caused by the Juiced upgrade (Naval Laser)
  2. Decrease shield HP

Kernel Corn

  • Increase close range damage from 4-5 to 5-6
  • Slightly increase the duration of the Butter Beacon
  • Decrease long range damage from 4-5 to 3-4

Snapdragon

  • Increase the radius of the primary weapon
  • Fix the 15 HP healing glitch

Rose

  • Increase projectile speed (primary)

Night Cap

  • Fix the Fleet Footed upgrade

As I said before, I hope someone from the team sees this.

Thanks for reading!

I will make sure to add something in if I forgot.

6 Replies

  • And if they keep nerfing our characters they need to nerf the ridiculous aiming skills of the ai combatants. Never miss even when I'm sprinting and jumping..and yet when we get matched up with ai on our team...they stand and fire at walls or dance. 

  • Very good changes, i cant agree with too characters btw: Scientist and Brainz. They are REALLY broken rn, they need more nerfs to get balanced. Brainz's damage on Flying Fists needs to Go down to 40 dmg, and Scientist's TPs needs WAY more cooldown (9 -> 18).

    Ultra Ball needs to do 130 and 50 Splash with smaller Hit Box and Splash radius, its sooooooo broken now.

    Engineer and Space Station Needs more nerfs than This too, Just like Cactus and Pirate (Alacrity and Barrel Blast).

  • Most of these changes I can get behind.  The changes I disagree with are reducing damage for kernel korn and citron.  I also don't think that all star should deal the same damage as scientist (who is a support character).  I have played most of the characters quite a bit and korn, to me, has low damage output compared to the rest.  Korn needs a damage increase across the board.  If you are in an op (or anything really) as a korn and fight beside a nightcap good luck ever getting the killing blow.  I can deal with citron doing less damage than the DPS classes but I honestly don't think his damage needs a nerf.  You didn't mention sunflower, who is my favorite character.  I think her main weapon could do with a damage increase.  When comparing sunflower to scientist as far as damage there is zero comparison.  Scientist does as much damage as many of the "damage dealing characters".  I do think scientist should get an increase on the range of his heal hose.  Nothing more annoying as a healer than constantly having to chase people down, and with the scientist that is all I seem to do.  

  • Just wish they do something, anything!

    One lousy balance patch in over 2 months, just shows they either don't care about their game or severely understaffed.

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