PvZ: Battle for Neighborville - What Went Wrong? (Evaluation)
A year after the game's release, Plants vs. Zombies: Battle for Neighborville was announced to no longer receive any content updates.
Through this thread I will evaluate the game's impact, how good it was and whether or not it can be revived.
Successes
- Beautiful graphics and map design
- PvE regions make for a great single player experience and provide a route into multiplayer
- Levelling system unlocks new ways to play a certain character
- Prize maps are like a much better "battle pass"
- Good monetisation system; everything can be unlocked with enough playtime, prices for Rainbow Stars are great, however some Legendary Upgrades can feel overpowered especially the Steam Blaster for Scientist
- Gun play and fights feel smooth
- The all new communication system through expressions and emojis add a little more opportunity for in-game strategy without requiring a mic
- All modes are fun to play
- At least one character is bound to fit your play style
- Overall, the game is really fun to play and despite not receiving any more updates, can still be a great experience for a new player
Failures
- Character roster is noticeably unbalanced; the Plants are generally more viable than the Zombies and certain characters can feel powerless against others
- PvE regions are extremely repetitive, each region is played extremely similarly to the others making it feel more like a grind than a campaign
- Legendary Upgrades can feel overpowered and only make the character stronger instead of opening up a new way to play that specific character
- A significant difference between BFN and GW/2 is the lack of character variants, which works fine but limits the variety and ultimately takes away what made GW unique to other shooters. This also limits your play style to what team you're on, for example if you want to play an electrical character, you have to be on zombies in BFN whereas in GW you could use an electricity based variant and what team you were on didn't matter
- And I think the biggest failure was that EA gave up on this game way too early
Verdict
If you're sick of battle royales and just want to delve into a casual, wacky and funny shooter, then PvZ: Battle for Neighborville is just the game for you! Although not receiving any more updates, definitely worth a buy if you like your shooters not serious and casual.
I am going to rate Battle for Neigborville a 7.5 out of 10.
Can BFN be revived?
PvZ: Battle for Neighborville is leaked to be coming to the Nintendo Switch in the coming months, and the release of the game on an entirely new platform mostly populated by its target market of young children could absolutely revive the player-base and change the minds of EA and PopCap.
The game is free with EA Play, and EA Play is now accessible through Game Pass, which could very easily bring back the Xbox player-base.
The game is also on Steam, the biggest PC gaming platform and client at the moment, which potentially could bring some new PC players into the mix.
Ultimately it is up to EA and PopCap, and if the game suddenly explodes and the player-base starts getting back together, hopefully the game will be re-continued and the developers will strive to fix the issues with the game, mainly balancing the character roster. I definitely want Battle for Neighborville to get attention again and succeed, so here's hoping it happens!