Forum Discussion
It's not the computer these days. Intel's CPUs entered the 21st century in 2006, about five years after AMD released their first 64 bit CPU. Your problem is almost certainly your version of Windows is out of date (all from Vista onward had the 64 bit option. The WinXP version in 64 bit arrived late in the OS version's lifetime, and added a batch of new bugs with its release).
I have 7
- Anonymous11 years ago
No PvZ needs to run on a 64 bit OS. No work around currently exists nor has there been any mention of it coming from the devs that I'm aware of.
You need Windows 7 64bit, 32bit won't work. Depending on your license for Windows, many of them are valid for both 32 and 64 of the same edition (i.e. home, pro, enterprise, ultimate). Generally retail copies you can use either 32 or 64 but pre-installed from the computer maker you cannot, not written in stone as I'm sure there are many examples to the contrary.
Windows ISO's are freely available from Microsoft. They come with a 30 day trial before you need to license it.
Gorath is right about CPUs; Intel didn't use x84-64 until late into the Pentium4 generation. Itanium (IA64) was Intel's original 64bit CPUs which do still exist but probably sell in the order of dozens for enterprise solutions, it was a failure of an architecture in short.
- Anonymous11 years ago
I think, you could just update your OS to a 64 bit version. Would be cheaper than a new pc. BUT you really need to make sure the other hardware meets or exceeds min. system requirments first. This game not only requires a good processor but a great video card aswell. Had to drop $200.00 on a ATI R7 260X to go with my I5 processor.
- Anonymous11 years ago
@anw1234 wrote:
I have 7
Back at the time Windows 7 was being produced, you had to choose between 32 bit and 64 bit for the "Home Starter" versions. The "Home Premium" was sold for a higher price, and included both (that's what I personally bought at the time). Amazon still has some of the upgrades from the Starter pack of Win 7 to Home Premium, which (although they don't say so) should include both 32-bit and 64-bit versions, $36, if your machine can handle both:
Here are the full hardware requirements of Windows 7:
http://windows.microsoft.com/en-us/windows7/products/system-requirements
- Anonymous11 years ago
Is there any real reason why it couldn't have be produced for a 32-bit processor ? Are the 3D calculations so complex that only a 64-bit processor will do ?
After all, we all remember Microsoft's Halo 2 fiasco...
- Anonymous11 years ago
The game engine is for the latest game consoles, which finally are up to current standards, and 32 bit is not "current" at all, that's pre-2009, five years out of date now. And no, I could care less about any HALO game -- not my kind of game at all.
About Plants vs. Zombies™ Franchise Discussion
Recent Discussions
- 11 hours ago
- 16 hours ago
- 17 hours ago