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Anonymous
12 years agoIs there any real reason why it couldn't have be produced for a 32-bit processor ? Are the 3D calculations so complex that only a 64-bit processor will do ?
After all, we all remember Microsoft's Halo 2 fiasco...
Anonymous
12 years agoThe game engine is for the latest game consoles, which finally are up to current standards, and 32 bit is not "current" at all, that's pre-2009, five years out of date now. And no, I could care less about any HALO game -- not my kind of game at all.
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