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Untrickable armored frenzy All star zombie combined with the unfixed quarterly bonus is totally broken. Wrecked the game. Unplayable.
- 2 months ago
Actually Quarterly Bonus with anything is broken. Especially Frenzy. But +4 auto attack. That cheap. On the trick phase so no chance to resist or heal. Ends the game every time.
wish they had play tested the changes before they dumped them out.
- OhGaloCego2 months agoNew Traveler
Hello, devs! We are in january and we still have a lot of bugs and problems. I played a little and listed some remaining problems:
- Descriptions outdated: Solar Flare superpower, Bean Counter, Mime Gargantuar, Octo Zombie, Wizard Gargantuar.
- Nurse Gargantuar: doesn't work when played by us (but it works when played by IA)
- Quarterly Bonus actually makes a zombie gains +4 strength rather than be changed to 4 strength as describe.
- High G. superpower still make the environments in plant hero's hand cost 1 less; after the update, it also reduce the plant trick cost by 1.
- Missions doesn't update without entering in battle most of cases: very old bug, but we have to list.
- Wormhole Gatekeeper: only the cards conjured by it cost 1 less, not all conjured cards.
- Wannabe hero's healing happens after it gains health, meaning it will still gain health equal to the amount of health your hero had when played.
- Water balloons doesn’t actually need to target non-amphibious zombies.
- Unthawed Viking: "when played: freeze all plants here". BUG: It is not freezing.
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