@Guacodile42 wrote:
2. Sneaky. Every class is so balanced, but this one...no matter what deck, play style, hero, or class I use, Sneaky wins against me roughly 75% of the time. Why? Well, it has no definitive weakness. Tell me what play style, hero, or class counters Sneaky. That's right, virtually nothing. Anti-Hero + Smoke Bomb is such a cheap combo, and due to Stealthy Imp only being an Uncommon and Smoke Bomb only being a Common, EVERY Sneaky player has access to it. Oh yeah, and Surprise Gargantuar. Smoosh-Shroom is a 5/4 5-cost Common. Surprise Gargnatuar is a 5/6 5-cost Common with "Gravestone. When revealed: Move this zombie.", plus it's a gargantuar. WHAT?! Also, Imp decks. No card disadvantage because of Commander, and no minion disadvantage because of Toxic Waste Imp. Very balanced. Also, Deadly in general. A re-usable free Locust Swarm whenever a zombie with this trait hits a plant. Perfectly balanced. And now that Fire Rooster is out, not even mushrooms can defeat it. Please, EA...if there were a Weed Spray for plants, that would make Sneaky balanced, because so many of its zombies have 2 strength or less.
Phew...long rant. Anyway, that's all.
Haha, yep.
If I get Super Brainz as an opponent, I rest my finger on my device's home button. If a Ninja is the first thing that is played, I force-quit immediately. They can sit there for the next minute twiddling their thumbs while I play against someone else.
I'm not interested in playing a match where my opponent spends all of their cards in the first 3 turns jumping all over the place.
The first few thousand times playing that deck was enough for me.