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Re: Ability discussion: cannon rodeo and anchors away

@Iron_Guard8 I'd definitely take cannon rodeo over bbb though since it's more unique to the regular turret modes and deadbeard isn't protected the way engineer is.

Bfn took a lot of the variety out of the series with the removal of variants and alternate abilities that helped keep the gameplay from getting repetitive and stale. Still can't believe we have less non turf maps than gw1 lmao.

I want a gw3 so badly but its most likely not gonna happen. They had there chance and they blew it. I woild really like for the dev team to be able to explain to us what the hell happened between gw2 and bfn.
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