Forum Discussion

Anonymous's avatar
Anonymous
10 years ago

Re: Animations take toooooooo looooooooong.

I agree. Well, I am glad they shortened Zombot Drone Engineer's animation, but I still believe cards such as Mad Chemst or Kite Flyer need a slight speed-up in their animation. Maybe Briar Rose too, but I don't own it unfortunately.

2 Replies

  • Gabochido's avatar
    Gabochido
    Seasoned Veteran
    10 years ago

    Agreed, I've had a few games where I just lose because the animations take so long that I can't play all the cards for that turn. Would it be possible to have control return to the player and just snap to the end of the animation if the player makes a move that would affect the animation or its effects?

  • Anonymous's avatar
    Anonymous
    10 years ago

    I like Gabochidillo's idea. Or the game could let you continue to play cards during animations while calculating the outcome and stacking the effects in a queue.

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