@TheSprinter85 As I said, I don't want to spread lies, but there is so much evidence. The job listing confirms they were working on Skate in August already. The fact that several key employees left the studio months ago, at the same time as Skate was announced and their communication stopped entirely makes it highly unlikely BfN wasn't cancelled months ago.
I wish we could have gotten a definitive statement from them, like we got from PopCap Seattle. PopCap Seattle officially stated there would be a PvZ 3 eventually and that there are more PvZ experiences to come. Even if EA doesn't plan on making another PvZ shooter and Motive Vancouver is focusing on other titles now, they should at least tell us. I'm really starting to get annoyed by all the people saying GW3 will come and all of the clickbait PvZ YouTube raising false hope.
@Iron_Guard8 I would say the subreddit is pretty toxic overall and not just a bit nasty sometimes. I remember checking it out before BfN and somewhat liking it. Then everyone there started trashing people who liked BfN. I have never seen it the other way around. As I said before, I think BfN had a much younger audience than GW2, causing there to be more players who prefer GW2 in the online community (as minors wouldn't post online much). It could also be that GW2 was just more popular, but it had a lot of marketing, which is something BfN was very much lacking. I wish the community could be more positive than negative and would stop artificially dividing itself, after all, these games are at least 80% identical.
I also do hope we will get another PvZ shooter. You are right, they have been working on them since 2012 (is what I can tell from the dev tweets)
2012-2014 GW
2014-2016 GW2
2016-2019 BfN
Justin Wiebe said that after 8+ years working on PvZ he needed a creative break, which is very understandable. I think BfN was cancelled at the time and he wasn't allowed to talk about it and so he just tweeted this, which is also true. Many would need a break after working on the same thing for 8 years. I hope that somehow, when this new PvZ shooter will be made, most of the BfN team can reunite, as I really love their creative vision for BfN (even if it was never fully realized, as we now thanks to the dataminers.)