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Re: BFN is lacking the PVZ identity.

@TiltedPixel Except the game says its a sequel ( You're telling me the zombie warmachine from Gw2 that could travel through time and builds giant robots in futuristic factories was stopped because of a bell shaped glass jar really?) The gw2 classes would have no right to be there and bfn classes missing in gw1 would be suspicious. I do get where you're coming from man it feels like they threw this game together in less than a years time and decided hey lets make a spinoff that dosent even change the freaking gameplay formula like spinoffs are suppose to ( its gw with a new artstyle and slightly changed mechanics), removed or downgraded every gamemode, and maps dont feel like they belong in this universe ( a trex skeleton but I thought we had chomper rex as seen in gw2 alongside no real zombieish areas.)
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