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Re: brainy class, the game's biggest mistake.

Trick phase is vital for zombies, because zombies play first, so any zombie they pull you can block, and also if you are playing zombies, you never know what thing the plant hero do, you have no idea, but the plant player see the zombie move first and can react, the gravestone help zombies resolve this disadvantage and also the phase trick, that's the reason why zombie tricks are more powerful than plants, because they need to be. 

But I think the trick phase should always stay in tricks... but those zombies '' you can play a zombie in trick phase '' , Zom blob, Teleport... they changed  the game... that's why they are legendary, but they practically change the advantage of the plants players, of course they give different airs to the game, but, i don't know.

The problem is that increase the number of plants like Brainana, you are also eliminated the possibility of using normal tricks, what is necessary for zombies, and in the end you are creating another problem XD . 

Better solve Zom-blob and all happy.

9 Replies

  • The trick phase is vital but, it's also been buffed up and now exploited. It desperately needs a fatigue meter and then all will be good. Because by round 8, if nebula is in play, the Z's just keep drawing cards and drawing cards and playing tricks on repeat untill zomblob shows up and bonus attack. It's so cheap!

    I do like the idea of a hidden plant trick. Like no buff or no teleport. And if the z trys to use it you lose that trick. I'm sure that card would cost the plants 18 sun tho.

    FATIGUE METER ON TRICKS!

    ZOMBLOB REQUIRES NO SKILL!

    PRIMECUTS FOR PRESIDENT!!!

  • Anonymous's avatar
    Anonymous
    8 years ago
    That must be the reason why you are so worked up over this card....it requires no skill to play(no more or less than any other card) according to you, yet you are continually overwhelmed. Must be frustrating.
  • Yeah, of course it is. Why else would I bring it up?🤔
    I faced a dozen or so Taco league players already this season and that was their tactic. So for them to be ranked up so soon it seems like it must work in other plant players too. Right?

    PATDK FOR VP!
  • Anonymous's avatar
    Anonymous
    8 years ago
    Hahaha. ✌️👃✌

    I was thinking about when you said hidden plant trick...what would be cool is either a trick or even environment would work...when a zombie is played on that environment, a plant with matching stats spawns. Or even some type of plant relevant to the environment etc...
    Or a plant like the portal technician, say, Bush hiding in a bush, or something like that and after the original is destroyed the other bush is exposed. Maybe another plant name, just cuz....but that would be a good card
  • Anonymous's avatar
    Anonymous
    8 years ago

    @patdk75 an environment would be absolute garbage und useless, because it can be erased in tricks phase EASILY with another environment .. this would be useless

    we want something as sneaky and frustrating as teleportation.. a card played from the hand will be perfect

  • Anonymous's avatar
    Anonymous
    8 years ago
    First off, I disagree with you on your own reasoning, because a card from the hand still has to be played, and it then also has the same chance as an environment to be countered.
    And secondly, I don't appreciate you calling an idea garbage and useless. The fact it was mine only means that I for sure saw it.
    I have to say that it makes no difference who, if anyone wants to go ahead and say something about any idea or ideas for anything, you should never tell somebody else to stop thinking because in your opinion their idea is garbage...
    I'm old enough to get over it, but there are many more, many years younger, that would be unsure about anything else after being told that.
    Just saying that there's nothing wrong with being more positive 🌞
    It rubs off on others and eventually things do get brighter
  • Anonymous's avatar
    Anonymous
    8 years ago

    @patdk75 all respect to you ! i didn't mean to say that " your idea " is garbage , i'm speaking about the nature of the environment , it's really useless because it can be erased , so it won't add anything different or ability or extra power to the plants players !! please don't take it personally or even think i meant to mock your words or say anything bad about your idea, i totally appreciate your contribution and discussing things with me, all respect to you, and sorry if you understood anything else 🖐🏻


  • @patdk75 wrote:
    Or a plant like the portal technician, say, Bush hiding in a bush, 

    HOLY SHEETS OF PAPER!!

    THAT'S AN AWESOME IDEA!!!

    Imagine it this way...

    1 sun - Smarty plant trick - Bush

    "The next plant you play this turn is hidden until the battle phase begins."

    Is like a combination of Teleport + Gravestones, but for plants. You hide your plants inside a bush and only come out once the battle begins. (Pretty much like the way teleport works)

    And because it is hidden, it would make the plant semi-untrickable (pretty much like gravestones).

  • Anonymous's avatar
    Anonymous
    8 years ago
    I can totally imagine it that way...that would be.....(I'm sure there's a meme for this).
    That's the kind of thinking man... I tell ya, if there's ever anything about no more cards I am pretty sure that we as a forum could come up with a reasonable 50 or 100 card set...

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