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- Anonymous8 years ago
Yes, I agree with the Petrified Cactus and Electro Pea still being overpowered. But at least they are only really effective in close range encounters (mid range too if the player is skilled) due to their slow fire rate, and can be disabled by the Engineer's stun, the Imp's Gravity Grenade, a ZPG from a Soldier etc. Captain Cannon however is a whole new level of OP.
The detonation-type characters in GW2 have always been a very trivial type. They are best skilled in their mid-air detonation abilities, often doing counteractive damage to the enemies at the enemy base. But even with the nerfs they received in GW2's lifespan so far, no matter how much nerfing they receive, no matter how trivial, nothing can replace the supreme capabilties of the mid-air detonation ability that Electro Pea, Petrified Cactus and Captain Cannon are best at.
His biggest weakness is his projectile speed. So i have never seen anyone camp with him at a far distance. One hit ever few seconds seems very ineffective.
Do you have footage for analysis? As team composition and skill could have had a much larger impact on that.
The problem is that it is contradictory that his direct shot causes more damage than his manual dispersion shot. That is, if your ability is manual detonation, then your critical damage should be less than this. So, everything will revolve around how skillful you are to manually detonate the shots and not feel a bonus of damage when you shoot directly at an enemy.
To be honest, those are my favorite characters because they are the ones that can do the most damage once you have mastered these characters, but I admit that if they are something broken.
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