Re: Devs, Please Balance Dino-Roar
So you want to gut bananasaurus and tricarrotops to "fix" a card that can be defeated in multiple ways on the earliest turn it's played?
While I'm not even sure if I agree with your intent with that card (i don't find it particularly problematic), I think it could be much more easily handled by changing the effect and wording to "at the start of each turn, all zombies in your hand get +1/1"
While I'm not even sure if I agree with your intent with that card (i don't find it particularly problematic), I think it could be much more easily handled by changing the effect and wording to "at the start of each turn, all zombies in your hand get +1/1"