Forum Discussion

Re: game balance and pacing

No one is saying perfectly balanced.... we are saying its too early to tell. Some of you are crying there should be a limit on legendaries... well, i have a deck with 8 of them (banana and doubled) they synergize well with the rest of my deck. That deck still loses at a reasonable rate.

How about we wait for high end decks to establish what works and wht doesnt instead of trying to balance the game around those who either dont have the cards or the knowhow to compete at a high level. (Not saying you, but most of the time it seems like "this card beat me, nerf it!)

Thing is, there are counter decks, player skill and experience, amount of cards owned, luck of the draw, and lane placement/management all matter. Its too soon to talk balance. Right now talking broken is better (i.e. sgt strongberry infinite damage loop SHOULD activate and stop when the shield pops)
No RepliesBe the first to reply

Featured Places