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Anonymous
12 years ago
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Re: Game is currently unplayable; Zombies overbuffed and make too many coins win or loss.

I agree, the game isn't balanced. Very rarely do I see the plants win in G&G, and that's the only game mode I love to play. I usually play as the Peashooter, and pretty much, it's impossible for me to land a hit sometimes. Yeah sure, splash damage and what not, but it doesn't work like that, the speed of shots are slow and I always miss unless the enemy zombie is rushing at me - and I end up dying anyway. I've found myself using a Peashooter as support and a offensive at the same. Three games in a row I got the revival award (apologies for the lingo my mind is vague right now) because nobody else bothered, everybody else was trying to attack and getting killed anyway.

Foot Soldiers deal damage in fast and accurate intervals. Scientists score vanquishes in a few shots with their weapons. Engineers not so much, but if you use the character's abilities, even for the first time, you can rack up kills again and again, with the drones and using the Jackhammer. All-Stars? I've gotten more than enough one-shot kills from them.

Let me look at the plants for a moment. Peashooter's best attacking power is Gatling, yet it makes them extremely vulnerable. I've found, despite the radius, the chili bomb almost always misses or rolls a little too far away. Chomper doesn't get too bad, but Melee range means they can be shot from a mile away and killed. Even burrowing can be blocked by a Soldier with a jet pack and an Engineer's stun attack. Sunflowers, despite being used for support, I feel aren't used enough - or are used too much for assault. I'm serious, I don't think I ever get healed that much by one nor revived. Yet I see Scientists spammed on the map. Cactus I've used more frequently than Sunflower and Chomper, but I struggle with her. You need good cover, and not just a Wall-nut. By now, most players know where a Cactus camps on the map and knows to send a couple of ZPGs their way, or sneak up behind.

As for the coins? Yeah. They get too much. Zombies get 100 coins for capturing a Garden but I'm sure plants get none for staying inside the garden zone, which is why I feel like I've been last man standing a few times.

Potted plants? Really, really weak. I'm not joking. Heal Flowers are one thing if they're not left in a bad spot, but even the common Repeater is gone in a moment. I've started to rely on 'shrooms as my potted brothers, but most of them don't have much power - except for the Doom-Shroom of course. Zombies, however... I am so sick of Coffin Zombies. Even if you use like, 30 shots to take them down, they then rush at you without their armour and get a cheap kill. Get one of those into a base though? Plants are done for. Even a damn chili bomb won't get him out of there. More and more you spawn em, there's forty zombies to maybe a couple of plants in the garden.

That's my take on it. I suppose it's the same reason I suck at the original PVZ.

Oh, and I can't aim for **bleep** with the Engineer btw. I'm awful as a painter, lmao. I barely ever hit and if I do, I'm sniping.
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