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Re: Gameplay discussion: Remaining corn, deadbeard, and imp variants

A bit late as my attempt to post over the weekend wasn't working, whatever they've done to the forums is causing some serious issues. I now can't even go directly to the GW2 forums anymore which is a pity as this happened right as we were going to celebrate GW2's 6th anniversary!

Mob Cob is pretty cool and fun to play. I find him to be decent in multiplayer but even better in Ops as using piercing attacks are more effective against massed hordes, player don't generally line up for this.

Captain Sharkbite is my favorite Deadbeard. Having a shark with a laser on its head as your main weapon and a fast firing scatter gun for close in defense is brilliant fun.

S.H.R.Imp got nerfed quite a long time ago now, but is still the closest thing to a sniper among the Imps. I love the mechs leap, but the tornado is of dubious value. Great mech concept and I love how it vacuums the Imp up inside of it.

Z7 Imp has the issue where people with turbo controllers and some macros for KB+M can abuse his firing system, but without that, he's a fun character and I love how the mech takes the regular design but changes things up. I am not the biggest fan of it being deluxe only though, even though I have that version myself.

As we end the variant discussion, I too miss the almanac/sticker books of the 2 GW games as one of the many glaring things that BfN got wrong. When BfN uses upgrades to recreate the variants, it often falls flat as the lack of visual and audio effects reduces them to mechanics only which is not what we want in PvZ!

1 Reply

  • stukapooka's avatar
    stukapooka
    Legend
    4 years ago
    @Iron_Guard8 From what I've seen you have to go into an already created post and select new topic.

    Gw2 being 6 years old and gw1 being 8 really shows how time flies.

    The almanac added a lot of flair to the characters and made them more likeable or gave them little tidbits like why corn or deadebeard wasn't in gw1 and that plasma pea shoots universes. Yet again even for gameplay descriptions you can see how bfn downgrwded like the pots and bots.

    I do miss how gw1 actually made the upgrades give out cool facts for each character like sky trooper breaking the sound barrier or chomper moving faster simply because he got in shape.

    Sharkbite simply alters the fire rate and ammo of stock yet it works so well for him. Easily my favorite deadbeard as well.

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