Re: How do you get ranked to Ultimate League?
again, in CCG, you need to consider many factors when building a deck, so I start there first (posted this a few times)
1. Where do you plan to be strong.
A: Based on the cards available, you look to figure out a deck that is strong at some point during the game. I like to use a power point metaphor for this explanation. Essentially, you have 10 power points, and you can distribute it however you want during early, mid, and late game. (early in this CCG is prolly 1-3, mid is 4-7, and 8+ is late). So if you want a power early deck, you can do a 6/3/1 distribution, where you aim to finish the game around 6-8 turns. Chompzilla is a hero that favors late game, so a 1/3/6 distribution is a likely deck build. you can also think of it as %of your deck that fits those curves
2. What are your winners
A: For example, which cards do you want dealing the damage. This is important to consider for PVZ Heroes because of the shield mechanic. A fast rush deck will seek to have everyone dealing damage, and they don't care about how many superpowers they get. While a slow deck will look to build really big creatures, and finish the opponent in 5 or 6 shots. Which cards are important, and which are not. Here is a fact that you probably didn't know, blackeyed bean is actually one of the strongest card in the game because of his versatility. If put into an early game deck, you can use it to put on early pressure, and prevent tricks from being played. If you put in a late game deck, you can use it as an insurance policy for when you put down a tough beet or power flower. If the zombie wants to play tricks on the big creature it boosts the blackeyed bean. So the card can be a main player in a fast deck, or a support player in a late game deck. So consider your winners carefully.
3. Which cards you looking for in your starting hand vs which matchup
A: A lot of games are won and lost at the mulligan, so DO IT CAREFULLY. When deck building, you need to think about the key cards that give you advantages in a the early game in each matchup. When i Play the chomper, I always roll for at least one whack-a-zombie
There are obviously more strats than these 3, but these 3 are really good points in building a solid deck. I hope this can help you rank up a little.