Re: Ideas for new characters and/or abilities
Jester:
Primary: juggle and throw balls/bombs/whatever
1 - Moving fast and reflecting projectiles for a short time
2 - Instant explosion with jack-in-the-box, probable death in process
3 - Rubber chicken missile, medium damage that pushes away
Passive: 10-% of immediate recovery
Neptuna:
Primary: energy bolts from trident
1 - launch octopus - stun that both protects and blocks the target plant and to be destroyed or timer
2 - relocating and dealing damage with a whirlpool
3 - thunami wave - pushes everyone - damages plants
Beta - carrotina:
Primary: carrot launcher
1 - tractor beam - move, pull or push
2 - jetpack
3 - health transfer link - sacrifice health to heal allies
Passive - faster regen
Missile Toe:
Primary: charged snow balls
1 - freeze buff screen - allies shoot through it to get ice damage
2 - ice ray
3 - ice shield - surrounds you - can be destroyed - big enough to cover allies or walk on it - cancel at will and return absorbed damage as ice shards
Passive - you know. Freeze