@PrincessSnoke wrote:
But they said if you buy a lot from Wondrous Pack of Greatness (regular pack) there is a chance to get Legendary.
Well, I have all the Super Rare and Rare characters, even Special (GW 1 award for rank 313) and two Legendaries.
Just bad thing, even 25k time shards, only 25k coins... that isn't fair at all. I get 25k by one garden / graveyard ops on hard.. I think Infinity Time is even harder than graveyard or garden ops on hard difficulty.
That only refers to Legendarys from packs. It excludes party variants just like it excludes CP and RUX legendary hats.
That said, I heavily disagree that infinity time is not worth it. Yes, 25k coins is not a great reward but, don't forget the bonus coins for defeating bosses and clearing waves. As I recall about 25k for a 25,000 shard run, 12.5k for bosses and 12.5k for waves. So, then you received 50k coins for your effort in Infinity Time. That assumes you are unlucky and get a coin drop, which of my 120+ runs was not even 10% of the time. Otherwise, you have a very high chance of getting a party piece which are even further made easier by allowing you to pick the faction you want. With packs you get anything, any of the 123 IT items, opposed to playing the mode which limits the loot pool to 61 or 62. (Zombies have one less for some reason.)
The other factor for this is time. Consider that the average payout per match is 1-1.5k per minute. Meaning you are looking at 2 hr 13 min to 3 hr 33 min to earn enough for a single pack. Even on the low end of that figure you can fit around 3, 25k shard runs. (Up to 5 on the high end.) So, in total that is x3 chances at party variants PLUS 75k for your effort (towards an infinity pack if you want). Remember that if you don't get the ~10% chance of coins you are getting customizations thus increasing the odds of getting what you want. (Even in packs.)
This all assumes you are only after party variants and will ignore the other drops. Otherwise the odds are only more in favor of doing the mode. The 14 Super Rare (per team) items drop best at 15k but once you have them all you only need to do 7.5k runs for the remainder of the rares. Each of these runs is 15-30 minutes and will save you farming ~70k coins each. (3 runs = 200k saved on packs.) Plus don't forget the coins from playing. For example, lets take a 7.5k run. 20 minutes of work for a 12k reward in coins and an item (saving 70k). Find me a way to make 82k coins in 20 minutes and sign me up. (Not even the toxic brainz "event" can match that.) Having said that, if all you are after is party stickers it may be in your best interest to farm 7.5k runs and drain the loot pool of the packs until you have the best odds of getting the party stickers.
Unless you are unable to complete the mode or can not stand it so much you are willing to put in a large amount of effort to ignore it, there is no reason to avoid infinity time. Yes, it is boring. Yes, it takes ~50-60hrs total to get everything. But, that same collection costs 8,200,000 in packs. Even being generous that will be over 70 hours to earn in normal play modes and loses all the coins earned from Infinity Time. No matter how I look at it those packs are a losing bet. (Especially, for anyone trying to get everything.) Again, if you hate the mode don't do it. But, if you can handle it, you would be doing yourself a disservice by avoiding it.
*Edit: Needed to find my tin foil hat. It seems strange that zombies have one less than plants. Or rather, thanks to a special sticker, plants have one more than zombies. Except, it is suspicious that there are 123 stickers total and that just happens to be divisible by 3. (The same number as sticker in a pack.) Seems, Popcap may have intended to drive people to those packs, even though as I said it is a losing deal.