6 years ago
Nightcap doesn’t need nerf
Okay for all you people screaming for Nightcap nerf; put a sock in it and learn how to aim, dodge or think. 75 health, 2 defensive/evasive abilities and one powerful offensive/defensive... dependin...
Well, if you can be deadly with any character, why play as Nightcap as your main? I've only played as her for half a match. But aside from her stealth, her Fu attack, and zipping all over the place, I think the main reason people like being her is because her primary weapon is forgiving. You basically just have to aim in an opponents general direction, and you'll do major damage. Where every other character I've played so far requires you to be precise in your aiming, just to hit the body, let alone land headshots for any real damage. Nightcap basically lets you play like GW2 does, where you can be successful without being an expert shooter. Which I think most of us GW players are not. One of the reasons we love the franchise so much is because it was about fun not being so technically skilled. I think that's one of the main issues I have with this game. They want you to be way more accurate in your shooting ability than GW ever expected of you, while making it even more difficult to do so by the nature of how small the characters are and their jerky movements.
I do think the shooting mechanics alone will turn off a huge chunk of the classic GW crowd. Those were the shooter games for people like me, who don't like shooters. I've never played Overwatch or any of the others I've read ppl on here trying to compare BFN to, but the very fact you can make a comparison to those games, means it's lost something GW has. GW is in a league of it's own. BFN doesn't belong there.