This boss hunt is already on par with the Spooky Squash boss hunt in terms of difficulty and frustration. Here's why:
1. The people that do boss hunts don't know what to do for every phase in the session
2. Ice elemental zombies freezing you in place far too quickly
3. Random people choosing characters other than the all-important sunflowers
4. The time allowed to destroy every popsicle is too short
5. The smaller bosses (Disco Zombie and Yeti) are either too painful or too shifty to get a good shot
6. The King's fool appears way too late
7. The radius of the 50x more damage is too small
8. The rest of the boss hunt being impossible to beat
And 9. There's no mid-session hints for people to understand or follow
Lack of mid-session info, an underexperienced plant team and everything else above just adds to the frustration.
I really insist the dev team stop making all these boss hunts ridiculously impossible-to-beat; this level of impossible-ness is really making me ludicrously cranky. And when I say ludicrously cranky, I really mean:
"LUDICROUSLY CRANKY"